Uploaded May 2020 | Updated September 2026, 3 weeks ago
Thanks for checking out this Stamina Sorcerer PVE Build for Greymoor. This is mainly optimised for 12-man trials but can be adjusted to suit dungeon and solo playstyles too.
Edit: Changed DPS Values due to last-minute patch changes! Also check out the 2H/Bow Build (originally filmed in Dragonhold but still relevant) - liko.gg/content/15/liko-stormy.-stamina-sorcerer-pve-(91k+)
Before Greymoor, Stamina Sorcerer had probably the coolest visuals, high mobility and some of the best survivability in the game. This combined with the new Blackrose DW (see below), will take the above to the next level. Here we have two rotations: go with ROTATION 1 for the best results.
Greymoor brought us updated ability-altering sets. For ALL stamina DDs: consider farming the following for this build:
Blackrose Dual Wield: Increases your damage done and reduces your damage taken by 6% for 2 seconds when dealing damage with Blade Cloak. The Perfected Set also has a 103 Stamina Recovery Bonus.
Masters Dual Wield (Stinging Slashes): Increases any instance of damage done with Twin Slashes by 1635, rather than only increasing the bleed damage by 1600. The Perfected Set also has a 666 Weapon Critical Rating.
This means you can stay in melee range and go with a DOUBLE Dual Wield Setup. You can also keep the EXACT same gear as the last patch and you'll be fine!
Gear
Shown here:
- Lokkestiiz Body
- Relequen Body
- Nirnhoned/Precise Master's Dagger/Axe
- Blackrose Dagger/Axe, Both Infused (Switch this with your Infused vMA Bow for a DW/Bow Setup)
Alternative Gear (for all different setups):
- New Moon Acolyte, Tzogvin, Leviathan (Body), Advancing Yokeda (Weapons) Briarheart, Selene, Velidreth, vMA Bow, Master's Bow
Race
- Orc! (Dunmer, Khajiit, Redguard, Woodelf as lesser alternatives)
Mundus
- Shadow
Blue CPs for Practicing on the Dummy
- Master-at-Arms 56
- Thaumaturge 48, Piercing 58, Precise Strikes 52, Mighty 56
Blue CPs in Raid: More important than EVER: Adjust to your group's Physical Penetration Debuffs. Tremorscale has a new unique 2395 Physical Resistance Debuff that can be kept up pretty easily. Here you would remove around 32 points from Piercing, and redistribute those spare points in any logical way.
Eg:
- Master-at-Arms 72, Phys. Weapon Exp 3
- Thaumaturge 52, Piercing 26, Precise Strikes 61, Mighty 56
Food
For Practice on Dummy: Lava Foot + 0 points into HP (64 into Stamina)
In Raid: Lava Foot + ~20 points into HP + 6 Medium / 1 Heavy OR Artaeum Takeaway Broth with 0 points into HP
CMX Parse/Build from Rotation 1 -- imgur.com/a/sn7aWfX
CMX Parse/Build from Rotation 2 -- imgur.com/a/eJp6mpE
Rotation
This rotation is centred around achieving a good uptime of Spectral Cloak. Deadly Cloak lasts 10 seconds, and the buff lasts for 2 seconds per hit, so a maximum of 12 seconds uptime per cast. So for your backbar, you can simply cast Deadly Cloak and Soul Trap together every 10-12 seconds. This relies on you being as close to the boss as possible.
My preference for Stamina Sorcerer is to keep this to a tight 10-second rotation, to ensure great uptimes on your Soul Trap, Deadly Cloak and Rending Slashes. There aren't really too many different skills to cast on a Stamina Sorcerer, whereas on other classes there might be. Occasionally it will be fine to have a 12 second rotation here and there, if there are extra DOTs to apply, e.g Hurricane/Barbed Trap.
Bound Armaments can be activated every 4 abilities, or every 5 if you have less than ideal ping, which is what you see here. Do ensure to refresh the buff ONLY AFTER it has run out.
The reason why Rapid Strikes is a decent choice as a spammable, is to get the best out of the Master's DW Rending Bleed. Using it as a pure spammable will cost us a few bleed ticks since you will miss Bleed Ticks with consecutive Rending casts. Depending on your weaving style, Rapid Strikes also allows you to get more ticks out of Relequen.
The Clannfear is there, giving an HP boost and passive weapon damage, as well as a small source of damage. These slots would be the first to go if a self-heal or other utility skills are required.
Proposed Static Rotation:
Hurricane/Barbed Trap - Deadly Cloak - Soul Trap
Bound Armaments (BA) - Rending - Spam x3 - BA - Spam x1
Alternate Hurricane and Barbed Trap.
Spam = Rending Slashes or Rapid Strikes depending on your choice of spammable, or Whirling Blades in execute, or your Ultimate.
--
See my Greymoor Builds and those from others at liko.gg
My Patreon - patreon.com/likoxie
Thanks to my Patrons: Brad, Dkfusion, OwnLight, AverageJoe316, Paratomick and more
--
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: Ptr.
Title: After The Storm
Listen on YouTube: youtu.be/nxYgL6GhSy8
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: VonnBoyd
Title: Underwater
Listen on YouTube: youtu.be/_TcRZveNK6k
Thanks for checking out this Stamina Sorcerer PVE Build for Greymoor. This is mainly optimised for 12-man trials but can be adjusted to suit dungeon and solo playstyles too.
Edit: Changed DPS Values due to last-minute patch changes! Also check out the 2H/Bow Build (originally filmed in Dragonhold but still relevant) - liko.gg/content/15/liko-stormy.-stamina-sorcerer-pve-(91k+)
Before Greymoor, Stamina Sorcerer had probably the coolest visuals, high mobility and some of the best survivability in the game. This combined with the new Blackrose DW (see below), will take the above to the next level. Here we have two rotations: go with ROTATION 1 for the best results.
Greymoor brought us updated ability-altering sets. For ALL stamina DDs: consider farming the following for this build:
Blackrose Dual Wield: Increases your damage done and reduces your damage taken by 6% for 2 seconds when dealing damage with Blade Cloak. The Perfected Set also has a 103 Stamina Recovery Bonus.
Masters Dual Wield (Stinging Slashes): Increases any instance of damage done with Twin Slashes by 1635, rather than only increasing the bleed damage by 1600. The Perfected Set also has a 666 Weapon Critical Rating.
This means you can stay in melee range and go with a DOUBLE Dual Wield Setup. You can also keep the EXACT same gear as the last patch and you'll be fine!
Gear
Shown here:
- Lokkestiiz Body
- Relequen Body
- Nirnhoned/Precise Master's Dagger/Axe
- Blackrose Dagger/Axe, Both Infused (Switch this with your Infused vMA Bow for a DW/Bow Setup)
Alternative Gear (for all different setups):
- New Moon Acolyte, Tzogvin, Leviathan (Body), Advancing Yokeda (Weapons) Briarheart, Selene, Velidreth, vMA Bow, Master's Bow
Race
- Orc! (Dunmer, Khajiit, Redguard, Woodelf as lesser alternatives)
Mundus
- Shadow
Blue CPs for Practicing on the Dummy
- Master-at-Arms 56
- Thaumaturge 48, Piercing 58, Precise Strikes 52, Mighty 56
Blue CPs in Raid: More important than EVER: Adjust to your group's Physical Penetration Debuffs. Tremorscale has a new unique 2395 Physical Resistance Debuff that can be kept up pretty easily. Here you would remove around 32 points from Piercing, and redistribute those spare points in any logical way.
Eg:
- Master-at-Arms 72, Phys. Weapon Exp 3
- Thaumaturge 52, Piercing 26, Precise Strikes 61, Mighty 56
Food
For Practice on Dummy: Lava Foot + 0 points into HP (64 into Stamina)
In Raid: Lava Foot + ~20 points into HP + 6 Medium / 1 Heavy OR Artaeum Takeaway Broth with 0 points into HP
CMX Parse/Build from Rotation 1 -- imgur.com/a/sn7aWfX
CMX Parse/Build from Rotation 2 -- imgur.com/a/eJp6mpE
Rotation
This rotation is centred around achieving a good uptime of Spectral Cloak. Deadly Cloak lasts 10 seconds, and the buff lasts for 2 seconds per hit, so a maximum of 12 seconds uptime per cast. So for your backbar, you can simply cast Deadly Cloak and Soul Trap together every 10-12 seconds. This relies on you being as close to the boss as possible.
My preference for Stamina Sorcerer is to keep this to a tight 10-second rotation, to ensure great uptimes on your Soul Trap, Deadly Cloak and Rending Slashes. There aren't really too many different skills to cast on a Stamina Sorcerer, whereas on other classes there might be. Occasionally it will be fine to have a 12 second rotation here and there, if there are extra DOTs to apply, e.g Hurricane/Barbed Trap.
Bound Armaments can be activated every 4 abilities, or every 5 if you have less than ideal ping, which is what you see here. Do ensure to refresh the buff ONLY AFTER it has run out.
The reason why Rapid Strikes is a decent choice as a spammable, is to get the best out of the Master's DW Rending Bleed. Using it as a pure spammable will cost us a few bleed ticks since you will miss Bleed Ticks with consecutive Rending casts. Depending on your weaving style, Rapid Strikes also allows you to get more ticks out of Relequen.
The Clannfear is there, giving an HP boost and passive weapon damage, as well as a small source of damage. These slots would be the first to go if a self-heal or other utility skills are required.
Proposed Static Rotation:
Hurricane/Barbed Trap - Deadly Cloak - Soul Trap
Bound Armaments (BA) - Rending - Spam x3 - BA - Spam x1
Alternate Hurricane and Barbed Trap.
Spam = Rending Slashes or Rapid Strikes depending on your choice of spammable, or Whirling Blades in execute, or your Ultimate.
--
See my Greymoor Builds and those from others at liko.gg
My Patreon - patreon.com/likoxie
Thanks to my Patrons: Brad, Dkfusion, OwnLight, AverageJoe316, Paratomick and more
--
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: Ptr.
Title: After The Storm
Listen on YouTube: youtu.be/nxYgL6GhSy8
Music provided by HearWeGo (goo.gl/nDS3zR)
Artist: VonnBoyd
Title: Underwater
Listen on YouTube: youtu.be/_TcRZveNK6k
![ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire
Playing as a Stamina Nightblade. (Team composition: 1x DK Tank, 2x Stamblade DDs, 1x Magplar Healer).
Trash Wave build https://i.imgur.com/6R9WBtA.png
Final Boss build https://i.imgur.com/vU5u0oX.png
We made 3x Unchained Runs (Speed, No Death, No Sigil runs) over the last day, each one minute faster than the previous, some nice progress. The last boss couldve definitely been faster, some unfortunate boss jumping on the second ghost phase forced me to derp a bit, but still happy with the run.
Thanks to @stileanima, @andy.s and @iN_Lancast for the company. Shoutout to the Xbox NA team for their score earlier this week, which pushed us, Im sure they will improve on it in the near future.
Alternate POVs:
@stileanima - https://www.youtube.com/watch?v=U7BEYx70tBE
@andy.s - https://www.youtube.com/watch?v=KdcTDXKQOys
@iN_Lancast - https://www.youtube.com/watch?v=TmeNIr6WOB8
Title: Cry
Artist: Vibe Tracks
Music from YouTube Audio Library [Aka YAL]
Music provided by RFM: https://youtu.be/kJhzwDG2oT4
Title: GO
Artist: dTree
https://soundcloud.com/david-staunch
https://www.facebook.com/dTreeMusic
https://www.youtube.com/channel/UCI-S...
Music from Soundcloud
Music provided by RFM: https://youtu.be/FKJRkHDq0zo ESO - Blackrose Prison - 106,040 Score and 28:09 Time - Boss Fights - Likoji - Stamblade - Murkmire](https://i.ytimg.com/vi/QwmqKaJuJGA/mqdefault.jpg)





![ESO - [Hodor] - Vet Cloudrest +3 (Hard Mode) - 134,137 Score - 6:23 Time - Elsweyr
Veteran Cloudrest +3 (Hard Mode)
Score - 134,137
Total Time - 6:23
Vitality - 36/36
Character - Likowo, Stamina Necromancer
Date - 11th August 2019
We wanted to see how effective an 8 Stamina (Necromancer) Character group composition was, seeing as a World Record level run has never been achieved before with all Stamina DDs. I thought there would be promise, but actually, it brings just as many problems as solutions. In the end, most DDs just went with Iceheart and Brawler, to give us a better chance to complete. So it wasnt really worth it.
My role in this fight:
- To try and do damage
- Go down and check-up on the Portal Team every so often
- Chain in adds so the tank can control the Mini-bosses better
- Spam vigor in execute
- Dont die before Zmaja.
From now, I am taking an indefinite break from 12-man Trials Raiding in ESO. Thanks to everyone in Hodor for putting up with me for the last 18 months. Edit: I will still be around in the community, making videos like how I have done until now, minus the Raid ones :).
Also, Hodor will NOT be raiding anymore at this moment in time. Thanks for watching the Hodor trial runs until now.
♫Music By♫
●Danny Evo - City Of Dreams [Bass Rebels Release]
●Song - https://youtu.be/uz8YfYgWItY
●Download/Stream - https://www.bassrebels.co.uk/CityOfDreams
♫Music By♫
●Typical - Save Us [Bass Rebels Release]
●Song - https://youtu.be/SSfGyIXuvVg
●Download/Stream - https://www.bassrebels.co.uk/SaveUs ESO - [Hodor] - Vet Cloudrest +3 (Hard Mode) - 134,137 Score - 6:23 Time - Elsweyr](https://i.ytimg.com/vi/TESXzOXvpL4/mqdefault.jpg)
![ESO - Stamina Necromancer 2H/Bow PVE Build (98k+) - Scalebreaker
Here we have a Stamina Necromancer Two-Hander/Bow PVE build and Iron Atronach Parse for Scalebreaker.
Other setups
DW/Bow: https://youtu.be/o3lK3TgAD-k
vMA Daggers/Bow: https://youtu.be/JXrSpAHqLHU
There have been loads of changes across the board for combat in ESO. I would recommend you to read the relevant patch notes.
I am using the Max Stam/Stam Regen food, with 64 points into Stamina for all Stamina Setups in these rotations. This is simply for comparison purposes in this test environment.
So, the Stamina Necromancer is the go-to class as a DD in Trials in ESO. There is no doubt this is mainly because of their Ultimate, the Pestilent Colossus, which gives an AOE Major Vulnerability debuff for 5 seconds.
Here I will not describe any rotation which relies on Detonating Siphon. Bitterly disappointing that it still doesnt work, since it is amazing for sustain (costs no resources) and does decent AOE and Single Target damage too.
The Stamina Necromancer 2H setups have seen plenty of popularity. The naturally lower crit chance of 2H setups are fairly well countered by its Critical Chance passive boost in execute. This combined with the amazing splash damage offered when Reverse Slice comes into effect means in this video I have decided to select Reverse Slice as the execute morph, rather than Executioner, despite Executioners buff. The Two-Hander setups are generally used for their cleave rather than their single target DPS anyway, so if thats what youre looking for Id recommend any of the Dual Wield/Bow setups that Ive previously showcased.
If you wanted to try out a rotation yourself maximizing ST with Detonating Siphon and Executioner, youd probably be looking at 104k+ here, which would be its real potential in comparison, rather than what I show here.
There are plenty of different bar setups that are viable. For example, you can use Carve as your spammable (better to space it out rather than to cast it consecutively, to get a tick of the bleed), and drop Venom Skull altogether, leaving you a free bar slot on your front bar. Here you could slot Archer, Trap, Boneyard, Trapping Webs or Detonating Siphon for the passives. Wrecking Blow is also pretty good actually. If youre thinking to choose between any 2 combinations which might be pretty close, chances are that they are and youll be fine with your choice.
CMX Parse from parse in video - https://i.imgur.com/Ahm9Ygb.png
CMX Build Screenshot from parse in video (Skillbars, Gear, CPs) - https://i.imgur.com/yjmKCC0.png
Rotation
This, like other Stamina rotations, will be 10-seconds long because Arrow Barrage, Poison Injection, Carve and Consuming Trap are all 10 seconds long.
The minimum backbar rotation is simply: Arrow Barrage - Poison Injection. Barbed Trap and Skeletal Archer are to be cast on cooldown, or roughly every other rotation if you want to keep it simple.
On your front bar, make sure to cast Carve and Soul Trap once. In the rest of the time, cast Venom Skull and Blastbones. Generally, you can cast Blastbones 1-in-3 skills (if youre lucky), so you can expect to cast it 3 times per rotation. Of course, you will need to space them out, so often it will be 2x 1-in-3 and a 1-in-4 to generalize.
As you head towards execute, at around 30%, you can start casting Reverse Slice as your main spammable. If you are using 3x Bloodthirsty, then below 25% you can simply drop Blastbones altogether. Keep up all DOTs if you anticipate getting a near full duration out of them, then otherwise cast Reverse Slice as much as you can. If there are other targets nearby that require to be splashed down, then you can more or less drop Blastbones completely at 35% and simply rely on Reverse Slice.
For Maarselok, you will need to Bash once every 7 or more seconds to proc its effect.
Proposed Static Rotation:
Start: Archer - Trap - Blastbones
Barrage - Injection - (Archer / Barbed Trap - alternate them after the first rotation)
Blastbones - Carve - Consuming Trap - Blastbones - Spam - Spam - Blastbones
Spam = Venom Skull above 35% and Reverse Slice below 35%. Below 25%, also replace Blastbones with Reverse Slice.
Thanks for checking out this Stamina Necromancer 2H setup. Let me know if you need anything related to the setups!
Track: Killabyte - Wicked Ways (feat. Danyka Nadeau) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/KCpQBB22Xwc
Free Download / Stream: http://ncs.io/WickedWaysYO ESO - Stamina Necromancer 2H/Bow PVE Build (98k+) - Scalebreaker](https://i.ytimg.com/vi/TYF_AVj3iIw/mqdefault.jpg)
![ESO - [MC] - vHOF Refabrication Committee (65.3k/57.5k) 3:03 Fight - Likōya - Magblade - Wolfhunter
This is probably the first time where I didnt get stunned here haha.
I am using 3x Arcane Jewelry because it is better for killing the little bombers, and also sometimes I barely get to execute since killing them at the end can be important, as you can see in this clip. 3x Arcane is also better for destro ulti bursts at the start and at various phases of the fight.
For some reason, my bar swapping on this fight, in particular, is really laggy. At least the frame rates are much better frames in previous times though (compared to when I last uploaded this fight half a year ago - https://www.youtube.com/watch?v=lsRbl3KlUWA).
Reducer (3:03.6) - Total DPS (+21): 65,364 (11,988,144 Damage), Boss DPS (+2): 57,526 (10,561,709 Damage)
Combat Metrics Parse (65.3k/57.5k) https://i.imgur.com/JDqKurT.png
Build https://i.imgur.com/17xInjZ.png
• Music Released and Provided by Tasty
• Song Title: Speo - Horizon
• Music Video: youtu.be/EXINad-stY0
• Label Channel: youtube.com/TastyNetwork ESO - [MC] - vHOF Refabrication Committee (65.3k/57.5k) 3:03 Fight - Likōya - Magblade - Wolfhunter](https://i.ytimg.com/vi/Ttvm_CZbjvs/mqdefault.jpg)

