Uploaded August 2019 | Updated September 2026, 3 weeks ago
Here is a 'Classic' Magicka Sorcerer PVE build and Iron Atronach Parse for the Scalebreaker patch.
'Classic' can, of course, have many meanings, but here I specifically mean something resembling the 1-Pet (Flying Pet) Sorc of Wrathstone and Elsweyr, shown here (youtu.be/2N9spInKIgM)
This clip was made in response to some feedback from my other Magicka Pet Sorcerer (97k+) video recently, which features a rotation which is potentially a lot more complex than what I will show here. (youtu.be/BfFSaYPqknQ).
I had a number of comments which fairly highlighted the departure from the Pet Sorcerer Rotations that you might have been using previous to Scalebreaker. I responded to a few comments mentioning it possible play similar to the Elsweyr 1-Pet rotation by using Lightning Flood/Liquid Lightning and a pure spammable and still get really good results, but I guess it's easier to show how it stacks up myself.
For those of you who would like to still rely on the Twilight Matriarch for the healing, it is still viable to do so. In my parse here, the 93k would come down to roughly 90k, which is certainly still some significant DPS.
Gear used here:
5x Mother's Sorrow Body, 5x Siroria front-barred, 2x Zaan. (See build screenshot for full details).
Other gear that is perfectly suitable for different situations include:
False God, Spell Strategist, Burning Spellweave, Necropotence
CMX Parse - https://i.imgur.com/3gQT8T8.png
CMX Build Screenshot (Skillsbars, Gear, CPs) - https://i.imgur.com/hptjDhi.png
---
Rotation
The rotation I am using here is dynamic, but I have posted a static one down below as well.
Keep up Unstable Wall as your main priority, and Lightning Flood can be paired with it if you wish. Degeneration is a nice skill to have, as is Destructive Reach. Activate the Twilight Tormentor for when the enemy is above 50%. Keep up Daedric Prey as high as you can, but never refresh it before the explosion. Keep up Barbed Trap for Minor Force. Cast Crystal Fragments whenever a proc is ready and then spam Elemental Weapon (or Force Pulse) whenever there is nothing else to keep up. If you want to slot a shield, then remove either Degeneration, Destructive Reach or Lightning Flood.
Again, you have lots of options, Consuming Trap/Soul Splitting Trap, Mystic Orb, Scalding Rune, Scamp, are other skills that you can mix and match. You can honestly make so many combinations work!
Proposed Static Rotation
Repeat:
Twilight (Above 50% and every other rotation) / Barbed Trap - alternate these two, or if below 50%, just use Barbed Trap every other rotation
Unstable Wall - Lightning Flood - Degeneration - Destructive Touch - Daedric Prey - Spam x 3 (Elemental Weapon or Frags if up)
Cast your Ultimate whenever suitable.
Thanks for reading. Hope you like it. If you have something to say, I'd be happy to see!
---
Music used
Summit - by Jonny Easton
Link: youtu.be/ZH5B_C8r9Dk
Check out his channel
Link: youtube.com/jonnyeaston
Here is a 'Classic' Magicka Sorcerer PVE build and Iron Atronach Parse for the Scalebreaker patch.
'Classic' can, of course, have many meanings, but here I specifically mean something resembling the 1-Pet (Flying Pet) Sorc of Wrathstone and Elsweyr, shown here (youtu.be/2N9spInKIgM)
This clip was made in response to some feedback from my other Magicka Pet Sorcerer (97k+) video recently, which features a rotation which is potentially a lot more complex than what I will show here. (youtu.be/BfFSaYPqknQ).
I had a number of comments which fairly highlighted the departure from the Pet Sorcerer Rotations that you might have been using previous to Scalebreaker. I responded to a few comments mentioning it possible play similar to the Elsweyr 1-Pet rotation by using Lightning Flood/Liquid Lightning and a pure spammable and still get really good results, but I guess it's easier to show how it stacks up myself.
For those of you who would like to still rely on the Twilight Matriarch for the healing, it is still viable to do so. In my parse here, the 93k would come down to roughly 90k, which is certainly still some significant DPS.
Gear used here:
5x Mother's Sorrow Body, 5x Siroria front-barred, 2x Zaan. (See build screenshot for full details).
Other gear that is perfectly suitable for different situations include:
False God, Spell Strategist, Burning Spellweave, Necropotence
CMX Parse - https://i.imgur.com/3gQT8T8.png
CMX Build Screenshot (Skillsbars, Gear, CPs) - https://i.imgur.com/hptjDhi.png
---
Rotation
The rotation I am using here is dynamic, but I have posted a static one down below as well.
Keep up Unstable Wall as your main priority, and Lightning Flood can be paired with it if you wish. Degeneration is a nice skill to have, as is Destructive Reach. Activate the Twilight Tormentor for when the enemy is above 50%. Keep up Daedric Prey as high as you can, but never refresh it before the explosion. Keep up Barbed Trap for Minor Force. Cast Crystal Fragments whenever a proc is ready and then spam Elemental Weapon (or Force Pulse) whenever there is nothing else to keep up. If you want to slot a shield, then remove either Degeneration, Destructive Reach or Lightning Flood.
Again, you have lots of options, Consuming Trap/Soul Splitting Trap, Mystic Orb, Scalding Rune, Scamp, are other skills that you can mix and match. You can honestly make so many combinations work!
Proposed Static Rotation
Repeat:
Twilight (Above 50% and every other rotation) / Barbed Trap - alternate these two, or if below 50%, just use Barbed Trap every other rotation
Unstable Wall - Lightning Flood - Degeneration - Destructive Touch - Daedric Prey - Spam x 3 (Elemental Weapon or Frags if up)
Cast your Ultimate whenever suitable.
Thanks for reading. Hope you like it. If you have something to say, I'd be happy to see!
---
Music used
Summit - by Jonny Easton
Link: youtu.be/ZH5B_C8r9Dk
Check out his channel
Link: youtube.com/jonnyeaston

![Magicka Sorcerer No Pet PVE (85k+) - Harrowstorm - ESO
Edit 24th Feb: Updated for Harrowstorm. Not much has changed, but expect better sustain so better DPS!
This is a Magicka Sorcerer No-Pet PVE build and Iron Atronach Parse for the Harrowstorm/Dragonhold patch.
It looks like the difference between having pets and no pets is smaller than it has been in some time. Generally, Magicka Sorcerer has received a set of changes which brings it away from the style of rotation from Scalebreaker, and a little bit closer to that from Elsweyr and the few patches previously.
Thanks to @Aerenel, who raids with Wipes on Trash (WoT) PC/NA, for providing these parses. His Discord ID is @Aerenel#8604 should you want to ask him about Magicka Sorcerer.
Here are the other MagSorc parses from Dragonhold, again kindly provided by @Aerenel.
2-Pet Magicka Sorcerer video here https://youtu.be/8ckdDI6V1uk
1-Pet Magicka Sorcerer video coming soon.
I am using the Max Magicka/Magicka Regen food, with 64 points into Magicka for all Magicka Setups in these rotations.
Gear used here:
5x Mothers Sorrow Body, 5x Siroria front-barred, 2x Zaan. (See build screenshot for full details).
The above is used simply for purposes of comparison against other classes, in this test environment.
Race used: Altmer
Good alternatives: Breton, Dunmer, Khajiit
In real raid situations, consider Clockwork Citrus Fillet or Artaeum Pickled Fish Bowl as food alternatives.
Other gear that is perfectly suitable for different situations include:
False God, Spell Strategist, New Moon Acolyte, Burning Spellweave
CMX Parse, Build (Gear, Skills, CPs), Superstar from Video https://imgur.com/a/buK8V7q
Rotation
This No-Pet Magicka Sorcerer rotation can be pretty effective when played well.
Focus on keeping a great up-time with Unstable Wall. Cast Haunting Curse on cooldown, so every 12 seconds, but never before. Allow both explosions to hit. If you want, you can also use the other morph, which is important if you want to switch between Pet and Non-Pet setups. Beyond that, Keep up Barbed Trap and Boundless Storm, which is also great for its utility. This means youll be more optimal when playing as close to melee whenever possible. You can try some of the alternative skills below if you are more comfortable at range. Use Elemental Weapon as your spammable and Crystal Fragments as frequently as possible. At 20% and below, cast Endless Fury (execute) instead of Elemental Weapon. Feel free to continue using Crystal Fragments at this point too.
Proposed Static Rotation:
12-second Rotation as the base structure.
Start:
Boundless - Barbed Trap
Wall - Curse - Boundless/Spam - Spam - Spam - Spam/Barbed Trap
Spam - Spam - Spam - Spam - Spam - Spam/Barbed Trap
Spam = Elemental Weapon / Crystal Frags / Ultimate / Spell Symmetry or Endless Fury at 20% - use whichever is most suitable at any given moment
Every other rotation, alternate Boundless Storm with Spam.
Cast Barbed Trap every 1.5 rotations, at spots where Spam/Barbed Trap is written.
If you prefer Haunting Prey over Curse, then you can cast it every 6 seconds instead of every 12.
About alternative skills. This is for Magicka Sorcerer in general:
Mystic Orb - a must-have skill if you want to include more AOE damage into your setup. Upsides also include a nice group synergy, but the downside is the high resource cost.
Flame Reach - if you wanted to add another single-target DOT. Provides some extra sources of Burning damage and cost is relatively cheap, but damage isnt as good as some other options.
Scalding Rune - another option for an alternative DOT. More damage per cast than Flame Reach but also costlier.
Liquid Lightning / Lightning Flood - an AOE ability which provides a unique synergy for the group. Costs more than it did in the previous patch.
Bound Aegis - if you want a simpler rotation, you could drop a DOT.
Inner Light - same as above, but Bound Aegis is better.
Shield (e.g Empowered Ward) - you could replace a DOT or Spell Symmetry if you can make a setup to sustain without if you wanted to include a shield.
Elemental Blockade - using this morph instead of Unstable Wall can also be a decent option. This option offers more cleave, and a longer duration, therefore better sustain, since this skill is costly.
Consuming Trap - a DOT that can help sustain if used in trash fights or on smaller mobs in Boss Fights, due to the resource return.
Channelled Acceleration - if you prefer this over Barbed Trap, this is fine. Magicka sustain will suffer a little but might be easier to use in some cases.
Power/Critical Surge - an ability which is primarily used for the healing. Power Surge also provides Major Sorcery for yourself.
Scamp or Bird - check out the other Pet Sorc videos, linked above.
Track: Diamond Eyes - Everything [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/_XspQUK22-U
Free Download / Stream: http://ncs.io/EverythingYO Magicka Sorcerer No Pet PVE (85k+) - Harrowstorm - ESO](https://i.ytimg.com/vi/moyPcWL4zlA/mqdefault.jpg)

![ESO - Stamina Necromancer DW/Bow PVE Build (102k+) - Scalebreaker
Here we have a Stamina Necromancer Dual Wield/Bow PVE build and Iron Atronach Parse for Scalebreaker. I will show one rotation but describe several others in the description below.
Here I will not describe any rotation which relies on Detonating Siphon. Bitterly disappointing that it still doesnt work, since it is amazing for sustain (costs no resources) and does decent AOE and Single Target damage too. With Siphon, 106k+ is possible.
If youre looking for:
vMA Dagger Rotation: https://youtu.be/JXrSpAHqLHU
2H/Bow: https://youtu.be/TYF_AVj3iIw
There have been loads of changes across the board for combat in ESO. I would recommend you to read the relevant patch notes.
I am using the Max Stam/Stam Regen food, with 64 points into Stamina for all Stamina Setups in these rotations. This is simply for comparison purposes in this test environment.
So, the Stamina Necromancer is the go-to class as a DD in Trials in ESO, mainly because of their Ultimate, the Pestilent Colossus, which gives an AOE Major Vulnerability debuff for 5 seconds.
I tried a few parses with different setups with high Stamina Regen so I could try setups which are impossible to solo sustain on the dummy, but perfectly normal in a raid (e.g using a lot of Whirling Blades). I had a Healer with a Master Resto spam Healing Springs on me to allow me to properly test the strength of all these rotations (Thanks @stileanima even though you were tabbed out half the time). Here in this video, I am showing a solo parse for demo purposes.
Setups Tried:
1. As shown in the video (Rapid Strikes + Blastbones)
2. Pure Rapid Strikes (See AOEGUs video for a great example: https://youtu.be/kPYDtEyPlEU)
3. Venom Skull + Blastbones
4. Rapid Strikes + Whirling Blades + Blastbones
5. Venom Skull + Whirling Blades + Blastbones
6. Whirling Blades + Blastbones
To summarize, sorry to be predictable but they were all within 1-2k of each other, so I dont think you can go wrong with any of them. I have, however, listed them roughly in order of Stamina Drain (#1 is more or less the most Stamina efficient, though I still had to heavy attack 3 times in this parse, whereas #7 is least so). As always, bashing will add some nice free DPS if you have extra sustain, and you can do just as many bashes with any setup in most scenarios, though I guess using Rapid Strikes does not allow you to be as opportunistic with bashing. So in scenarios where sustain may be an issue, you may want to chose a rotation which is higher up the list. The combinations lower down the list generally have worse sustain, but also offer better cleave damage, so I guess its fair. In Elsweyr, I tested several setups in Sunspires Fire Dragon Boss in the earlier weeks, and they all felt kinda the same to me, just like here.
CMX Parse from parse in video - https://i.imgur.com/AdLAp0f.png
CMX Build Screenshot from parse in video (Skillbars, Gear, CPs) - https://i.imgur.com/thi2mrQ.png
Rotation
You want a 10-seconds long because Arrow Barrage, Poison Injection, Rending Slashes and Consuming Trap are each 10 seconds long.
The minimum backbar rotation is simply: Arrow Barrage - Poison Injection. You can choose to have Barbed Trap or Skeletal Archer on your backbar as the 3rd skill you occasionally cast after the above two skills, if needed.
On your front bar, make sure to cast Rending and Consuming Trap once. Cast your Barbed Trap or Archer (whichever is not being cast on your backbar). Otherwise generally you want to fill up your time with Blastbones and your spammable of choice (Whirling, Venom Skull, Rapid Strikes) in the rest of the time.
In execute, if you are using 3 Bloodthirsty, Whirling Blades is better than Blastbones below 25%. So if you have Whirling Blades slotted, given your sustain, drop Blastbones completely. In a Rapid Strikes rotation, it is pretty borderline so you can go either way since Rapid Strikes is also technically an execute.
For Maarselok, you will need to Bash once every 7 or more seconds to proc its effect.
Proposed Static Rotation:
Start: Archer - Trap - Blastbones
Pattern 1 (Burstier)
Barrage - Injection
Blastbones - Rending - Consuming Trap - Blastbones - Spam - Spam - Spam - Blastbones
Pattern 2 (With Archer and Trap refreshed. You can swap these 2 skills around if you prefer, based on passives)
Barrage - Injection - Archer
Blastbones - Rending - Consuming Trap - Blastbones - Barbed Trap - Spam - Blastbones
Spam = Venom Skull or Rapid Strikes or Whirling Blades starting from 35-30% and below.
In execute, you can continue the same patterns but use Whirling Blades (if slotted) in place of Spam and Blastbones.
Use your Ultimate whenever required.
Thanks for taking the time to read this. I hope it helps. Happy to reply to comments below!
Track: Anna Yvette - Red Line [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/VrDD2GSNs_I
Free Download / Stream: http://ncs.io/RedLine ESO - Stamina Necromancer DW/Bow PVE Build (102k+) - Scalebreaker](https://i.ytimg.com/vi/o3lK3TgAD-k/mqdefault.jpg)



![ESO - [Hodor] - vSO Full Run - 177,392 Score - 14:19 Time - Likomi - Stamina Sorcerer - Wrathstone
Here is a full run of Hodors vSO score run from the Wrathstone patch.
I wanted to try out the Stamina Sorcerer class here. This is really the first time I have played as a Stamina Sorcerer in optimal trial conditions so it was interesting to see how it did.
It does a very competitive job against Stamblades when a Bow-Bow Build is possible to play well, on Bosses 1 and 4. RIP my 100k Mantikora parse on this score run though, damn black holes. It does really well in the trash pulls, which make up the majority of the vSO content. However, it can get quite easily outclassed by Stamblades when using a Dual Wield build with little to no Shadow Silk synergy availability, such as on Bosses 2 and 3. Overall its a fun and relatively simple class to play. There is no real reason why you shouldnt bring one to such a trial.
WHATS NEXT?
There will be a quick break for the team, then preparation for the PTS. Here Hodor will help test out the new Sunspire Trial. I also intend to look at both Stamina and Magicka Necromancer DD specs in detail, and I will be documenting it on this channel in the coming weeks.
Trash Setup https://i.imgur.com/MtIZI9J.png
Bow Setup https://i.imgur.com/3ql8rg5.png
Dual Wield Setup https://i.imgur.com/G2iE91x.png
Example parses:
Mantikora https://imgur.com/UYnDIcq
Ozara https://i.imgur.com/xvQQYg1.png
Serpent https://i.imgur.com/yKSqUnB.png
Music from https://www.youtube.com/watch?v=lYFYhvkqftA:
00:00 ATLYSS - The Awakening
04:55 Phaura - Laporus
10:39 Liquid Memoirs - Lucid
14:15 Nomyn - Ethereal ESO - [Hodor] - vSO Full Run - 177,392 Score - 14:19 Time - Likomi - Stamina Sorcerer - Wrathstone](https://i.ytimg.com/vi/ot8mfjUifp8/mqdefault.jpg)


