Uploaded November 2025 | Updated September 2026, 3 days ago
Join us for Boomer Shooter Saturday at 12:00 PM EST every week where we take a trip through the various user created levels made for the classic Build Engine that powers Duke Nukem 3D.
We return to ToiletDuck64's series where they take Super Mario 64 levels, but distilled in Duke flavoring. The whole series is really worth a look for some fun platform-ish, arcade style levels, many of which really do FEEL very Nintendo 64 (understandably so). Today's level is Tall Tall Mountain, based on the level also called, Tall Tall Mountain. This is my blurb convincing you to download it through the link below!
Super Mario 64 - Tall Tall Mountain (2025) by ToiletDuck64:
forums.duke4.net/topic/12907-release-super-mario-64-tall-tall-mountain
West Was Won (2000) by Alan Page:
msdn.duke4.net/hotwestwaswon.php
UnderGround (1996) by Kevin Farnfield
scent-88.com/reviews/U/underg/underg.php
Afterwards (lately also before...), we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Rambling Introductions
0:10:40 - Mapster32: Level Editing Session
1:01:15 - ReadMe: Tall Tall Mountain
1:08:05 - User Map: Tall Tall Mountain
2:10:40 - ReadMe: West Was Won
2:12:55 - User Map: West Was Won
2:52:30 - ReadMe: UnderGround
2:54:30 - User Map: UnderGround
3:30:30 - Stream Break
4:02:05 - Mapster32: Back to the Mines!
5:30:25 - Stream Wrap-Up
**********************************
Join us for Boomer Shooter Saturday at 12:00 PM EST every week where we take a trip through the various user created levels made for the classic Build Engine that powers Duke Nukem 3D.
We return to ToiletDuck64's series where they take Super Mario 64 levels, but distilled in Duke flavoring. The whole series is really worth a look for some fun platform-ish, arcade style levels, many of which really do FEEL very Nintendo 64 (understandably so). Today's level is Tall Tall Mountain, based on the level also called, Tall Tall Mountain. This is my blurb convincing you to download it through the link below!
Super Mario 64 - Tall Tall Mountain (2025) by ToiletDuck64:
forums.duke4.net/topic/12907-release-super-mario-64-tall-tall-mountain
West Was Won (2000) by Alan Page:
msdn.duke4.net/hotwestwaswon.php
UnderGround (1996) by Kevin Farnfield
scent-88.com/reviews/U/underg/underg.php
Afterwards (lately also before...), we plan on diving into the level editor, Mapster32, continuing our little project of converting the first level from the PS1 game, Duke Nukem: Time to Kill, into Duke Nukem 3D. How close can we get converting this Tomb Raider style platformer into a FPS?
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
***********************************
NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
**********************************
0:00:00 - Rambling Introductions
0:10:40 - Mapster32: Level Editing Session
1:01:15 - ReadMe: Tall Tall Mountain
1:08:05 - User Map: Tall Tall Mountain
2:10:40 - ReadMe: West Was Won
2:12:55 - User Map: West Was Won
2:52:30 - ReadMe: UnderGround
2:54:30 - User Map: UnderGround
3:30:30 - Stream Break
4:02:05 - Mapster32: Back to the Mines!
5:30:25 - Stream Wrap-Up
**********************************










