Uploaded November 2023 | Updated September 2026, 6 hours ago
The Walking Simulator Engine is an engine for creating dynamic and visual narratives. Sit back and watch the world develop or jump in and influence things directly. Major feature in this iteration is in-game live streaming. See below for full chapter list.
Questions? Join our Discord bit.ly/WizardsCodeDiscord
Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny.
If you are super generous you can become a patron at patreon.com/WizardsCode
Assets (affiliate links):
Free Unity assets (my recommendations): bit.ly/WizardsCode
Free Unity assets (Unity's list): bit.ly/BestFreeUnityAssets
Unity assets under $10: bit.ly/BestUnityAssetsUnder10
Don't forget to subscribe: bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.
#unity3d #gamedev #devlog
00:00 What is the Walking Simulator Engine
01:09 Sneak Peek - In-Game Streaming
01:42 Portal Visual Effect Placeholders
02:17 AI - Enabling AIs to use Portals
04:03 Nighttime Light Sources
04:52 AI - Sleeping in Safety
07:31 AI - Loose Coupling
08:22 In-Game Streaming
10:25 Outro
The Walking Simulator Engine is an engine for creating dynamic and visual narratives. Sit back and watch the world develop or jump in and influence things directly. Major feature in this iteration is in-game live streaming. See below for full chapter list.
Questions? Join our Discord bit.ly/WizardsCodeDiscord
Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny.
If you are super generous you can become a patron at patreon.com/WizardsCode
Assets (affiliate links):
Free Unity assets (my recommendations): bit.ly/WizardsCode
Free Unity assets (Unity's list): bit.ly/BestFreeUnityAssets
Unity assets under $10: bit.ly/BestUnityAssetsUnder10
Don't forget to subscribe: bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.
#unity3d #gamedev #devlog
00:00 What is the Walking Simulator Engine
01:09 Sneak Peek - In-Game Streaming
01:42 Portal Visual Effect Placeholders
02:17 AI - Enabling AIs to use Portals
04:03 Nighttime Light Sources
04:52 AI - Sleeping in Safety
07:31 AI - Loose Coupling
08:22 In-Game Streaming
10:25 Outro










