Create a First Person Hunting Game in a weekend | Part 2 | #Unity #GameDev #Prototype @WizardsCode
Create a First Person Hunting Game in a weekend | Part 2 | #Unity #GameDev #Prototype  @WizardsCode
Uploaded September 2020 | Updated September 2026, 23 hours ago
I spent a weekend building a first person hunting game using Unity and (mostly) Free and Open Source assets. This video covers the hours 4 through 10, but since I'm providing the code as open source it will be much quicker for you.

I couldn't find an open source alternative to my beloved Neo FPS and I used Emerald AI for a quick AI solution.

The code I wrote for this is available, as open source, from github.com/TheWizardsCode/NeoFPS_UnofficialExtensions.

00:00 Overview of this game
01:20 Blood Loss System
04:01 Score System
05:50 Adding Bunnies
7:57 Outro

Grab the excellent Neo FPS from the asset store bit.ly/NeoFPS

Need free Unity assets? Here are some of the best: bit.ly/BestFreeUnityAssets

And here's a bunch of good, but under $10, Unity assets: bit.ly/BestUnityAssetsUnder10

Don't forget to subscribe: bit.ly/WizardsCodeSubscribe

Comments encouraged, including constructive criticism - help me improve.
Create a First Person Hunting Game in a weekend | Part 2 | #Unity #GameDev #PrototypeEarly AI Social Interactions #devlog #gamedevDragon Flight over a Procedural WorldCreate Procedural Levels with Dungeon Architect |  | #Unity #GameDev #TutorialTimelapse : Creating a Gaia Biome with Illustrated NatureUnity Tip: Context Menus for Faster WorkflowsCreate an AI Art BookThis is so much fun, destroy things in Unity 3D | Destroy It  | #Unity #GameDev #ReviewCraft Terrains in Unity | #ShortsAdding Ambient Sounds in Unity | Soundscapes complete the scene | #Unity #GameDev #TutorialDevlog - Sewer Zombies Game Jam - A GameJam DiversionCreate a Gaia Biome with Illustrated Nature Part 2 : (Edited) Live Stream
Wizards Code |

Create a First Person Hunting Game in a weekend | Part 2 | #Unity #GameDev #Prototype

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER