nemi43 | EarthBound check area glitch speedrun in 11:57 @nemi43 | Uploaded 10 years ago | Updated 14 hours ago
Timing starts on file select, stops on "The End...?"
This is a speed run of EarthBound using the "check area" glitch, which can give you access to the debug menu. The debug menu has an option to instantly warp you to certain events, one of which is the epilogue after the credits. Details on the glitch and how to exploit it to access the debug menu can be found at the following links:
http://tasvideos.org/GameResources/SNES/Earthbound.html#CheckAreaGlitch
http://tasvideos.org/3406S.html#ExplanationsOn2pInputTextBasedRamEtc
kb.speeddemosarchive.com/Earthbound/Tricks_and_Glitches#Check_Area_Glitch
For a while, this glitch had been used only in tool-assisted runs, but a Japanese runner named 脳 (Nou) found a way to complete this run on console with the Japanese version of the game. His run can be found on Nico video:
http://www.nicovideo.jp/watch/sm21955741
As far as I know, my run is the first on the English version.
Outline:
1:30 - Gain control of Ness: Luck manipulation is used throughout the run to prevent unnecessary battles and to ensure a near optimal Starman Jr. fight. Opening/closing the main menu and checking nothing were used to adjust the RNG where necessary.
9:09 - Daybreak: A Skip Sandwich is required to access the glitch spot, so I withdraw some money and head for the bakery.
10:30 - The glitch: The cliff-crossing glitch is used to access the "check area" glitch spot. As far as I know, this cliff can't be crossed without a Skip Sandwich. Info on the cliff-crossing glitch can be found at the above links.
The "check area" glitch took a while to open the debug menu. I've seen the glitch open the debug menu after only 3~5 checks, but I never got that lucky in a successful run.
The debug menu's options are gibberish probably because the menu is supposed to be in Japanese but the game can't load Japanese characters on the English version.
Timing starts on file select, stops on "The End...?"
This is a speed run of EarthBound using the "check area" glitch, which can give you access to the debug menu. The debug menu has an option to instantly warp you to certain events, one of which is the epilogue after the credits. Details on the glitch and how to exploit it to access the debug menu can be found at the following links:
http://tasvideos.org/GameResources/SNES/Earthbound.html#CheckAreaGlitch
http://tasvideos.org/3406S.html#ExplanationsOn2pInputTextBasedRamEtc
kb.speeddemosarchive.com/Earthbound/Tricks_and_Glitches#Check_Area_Glitch
For a while, this glitch had been used only in tool-assisted runs, but a Japanese runner named 脳 (Nou) found a way to complete this run on console with the Japanese version of the game. His run can be found on Nico video:
http://www.nicovideo.jp/watch/sm21955741
As far as I know, my run is the first on the English version.
Outline:
1:30 - Gain control of Ness: Luck manipulation is used throughout the run to prevent unnecessary battles and to ensure a near optimal Starman Jr. fight. Opening/closing the main menu and checking nothing were used to adjust the RNG where necessary.
9:09 - Daybreak: A Skip Sandwich is required to access the glitch spot, so I withdraw some money and head for the bakery.
10:30 - The glitch: The cliff-crossing glitch is used to access the "check area" glitch spot. As far as I know, this cliff can't be crossed without a Skip Sandwich. Info on the cliff-crossing glitch can be found at the above links.
The "check area" glitch took a while to open the debug menu. I've seen the glitch open the debug menu after only 3~5 checks, but I never got that lucky in a successful run.
The debug menu's options are gibberish probably because the menu is supposed to be in Japanese but the game can't load Japanese characters on the English version.