[Dungeon Defenders II] Mastery VII - Buried Bastille (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery VII - Buried Bastille (5 Stars)  @Hellwolf36
Uploaded September 2018 | Updated September 2026, 2 hours ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M7
Map:: Buried Bastille

Alongside Forgotten Ruins, this is probably the most difficult map on Chaos VII, largely because of the lack of Blockades and your build is finalized. This level will definitely test the strength of your No Blockade skills.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot build Blockades
- You cannot let a Defense get destroyed or sold
- All 4 Crystal Cores must stay above 90% health at all times
- Do all the above in 1 run

PLAN
=====
Due to the lack of Blockades, your only hope is to use most of your DU to summon your best Auras, Traps and Nodes to cover as much ground as possible. If you must use Blockades, then use Obelisks, Volcanos and Frostbites armed with Totems. Hardened and Protective Downgrade helps immensely. You will need to use these "walls" on boss lanes, especially beyond Wave 2.

On Wave 4 onward, check the central lane between the middle and Right crystals. If you see any Hex Throwers here, you must slay them before they leave the spawner as they are prone to throw their Javelins the moment they get sight or you will have to put Reflect Beams in front of both Crystal Cores. Snooki are also a problem here in large groups (they can spawn up to 8 at once here). All it takes to fail is have one off them hit the core. You must also be careful of Skeletons that summon from corpses as they are prone to walking down the stairs and go for the core in the bottom left corner. This is especially concerning if Malthius is on the field.

You should also consider mixing in some Crowd Control measures to stall or slow down enemies so the Auras can kill better. If you are going to use Frostbites, make sure they are armed with Totems or setup defenses in a way they dispatch Kobolts quickly.

Keep tabs on the Radar, Kobolts are easy to spot (orange air unit) and should be downed as soon as possible to avoid shut down of your other defenses. On Wave 5, there is a chance that Zapper will spawn and his explosion is not only larger, but his stun duration is longer as well. This guy must be destroyed as soon as possible. DO NOT PROVOKE OR CONFUSE IT! You can also use low cost defenses to bait them into divebombing them to protect your main line.

On wave 3 and onwards, you will be harassed by Dark Assassins. If you have any abilities to break yourself free, then use them. Otherwise, pull them near defenses that can kill them quickly or break their lock fast. On Wave 4 and 5, Hex Throwers will be added to the mix and must be slain as to avoid getting your defenses Cursed.

Aside from Kobolts, you will have to be vigilant against Hex Throwers, Snooki and Kobolds as they can still do considerable damage to your defenses. Witherbeasts can also pose a problem if you got a meat wall in front of your defenses. These things can also be a problem when a Cannon Ogre or a boss spawns alongside them.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

Thunderstruck - Your most active hero, preferably one with high offensive power. This is a useful shard when trying to keep Dark Assassins pacified long enough to kill them before they disappear.

Destructive Pylon - Any tower you feel will benefit from this.

Automation - Your main blockade.

CHARACTERS
============
Tsumiko Kuri (Initiate) - AP DPS (Flame Aura, Lightning Strikes Aura, Skyguard Tower)
Cinnamon (Series EV2) - AP DPS (Reflect Beam, Weapon Manufacturer)
Shilf (Huntress) - AP DPS (Poison Dart Tower)
Mishera (Initiate) - AP DPS (Earthshatter Tower)
Arohongui (Lavamancer) - Hero DPS (Volcano)
Lezard Valeth (Apprentice) - AP DPS (Frostbite Tower)
Kasuti (Mystic) - AP DPS (Obelisk)
Yojimbo (Squire) - Hero DPS
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[Dungeon Defenders II] Mastery VII - Buried Bastille (5 Stars)

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