[Dungeon Defenders II] Mastery VI - Greystone Plaza (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery VI - Greystone Plaza (5 Stars)  @Hellwolf36
Uploaded February 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M6
Map: Greystone Plaza

A relatively straight forward Core and Defense perfection with Diversity Quota. Making sure your defenses can take punishment and dish it back will be the only worry here.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- All Gate Locks must stay above 90% health at all times
- No defenses can be sold or destroyed
- You must maintain 10 or more different defense types during all Combat Phases
- You complete all the above in the same run

PLAN
=====
By diversifying your Blockades, you can cover half or more of your Diversity Quota. Once this is done, you can use the rest on multiple defenses. Obelisks, Volcanos, Weapon Manufacturers, some Auras, Earthshatters and Dryad Defenses can be placed in various locations to handle multiple lanes. This helps with DU Splitting. Reflect Beams can be used to deflect Hex Thrower attacks and adds 1 to the Diversity Quota.

When placing defenses, do not place anything close to the Gate Locks. All it takes to fail the 5 star is have 1 knick on them caused by splash damage. The Left lane also has to worry about air units in the middle flying towards your defense line and either start attacking your defenses or commit to a suicide divebomb.

The lanes are relatively small, so make sure you stay on the move and keep things at high health when needed. If you aren't using Reflect Beams, you will need to make sure your Blockades have Protective Downgrades, Hardened Servos and there are no strong defenses near the curse fields, especially if there are nodes.

If you have any Stun or Slow abilities, use them as an opener when attacking Hex Throwers and especially Kobolds directly. A Tier 3 Kobold can deal up to 100k damage to a fully specced Squire and Hex Throwers can spell your doom while you fight dogpiles, Snookis, bosses and other tough enemies.

On wave 3 and onwards, you will be harassed by Dark Assassins. If you have any abilities to break yourself free, then use them. Otherwise, pull them near defenses that can kill them quickly or break their lock fast. A Skyguard Tower in range will be very helpful.

Alongside Hex Throwers, you must keep Kobolds, Witherbeasts and Snooki from doing excessive damage to your defenses as they will also be threats. If you are assaulting Hex Throwers directly, try to pull a few of these enemies into the crossfire to save time. As stated above, be aware of what you are attacking, especially if it is Kobolds.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

Thunderstruck - Your most active hero, preferably one with high offensive power. This is a useful shard when trying to keep Dark Assassins pacified long enough to kill them before they disappear.

Destructive Pylon - Give this to 1 of the towers in your Diversity Quota and try to incorporate it with your other defenses.

CHARACTERS
============
Etanaru (Monk, AP DPS) - Skyguard Tower, Lightning Strikes Aura, Flame Aura
Apophis (Mystic, Hero DPS) - Viper's Fangs, Serpent's Coil
KAsuti (Mystic, AP DPS) - Serpent's Coil, Sand Viper
Yojimbo (Squire, Hero DPS) - Spike Blockade
Lenneth (Dryad, Hero DPS) - World Tree, Angry Nimbus, Moss Hornet Nest
Mishera (Adept, AP DPS) - Hailstorm Tower, EArthshatter Tower
Cinnamon (Series EV2, AP DPS) - Reflect Beam, Weapon Manufacturer, Proton Beam
Jenocres (Abyss Lord, AP DPS) - Ramster
[Dungeon Defenders II] Mastery VI - Greystone Plaza (5 Stars)[Dungeon Defenders II] Mastery I - Unholy Catacombs (5 Stars)[Dungeon Defenders II] Mastery IV - Liferoot Forest (5 Stars)Final Fantasy II Dawn of Souls GBA - First Battle[Dungeon Defenders II] Mastery VII - Forest Crossroads (5 Stars)[Dungeon Defenders II] Mastery IV - Nimbus Reach (5 Stars, No Cores Lost)[Dungeon Defenders II] Mastery III - Ramparts Siege (5 Stars, No Cores Lost)[Dungeon Defenders II] Mastery II - Gates of Dragonfall (5 Stars)[Dungeon Defenders II] Mastery V - The Dead Road (5 Stars)[Dungeon Defenders II] Mastery IV - Assault on the Throne Room (5 Stars)Final Fantasy II Dawn of Souls GBA - Yamatano Orochi[Dungeon Defenders II] Mastery II - Dragonfall Bazaar (5 Stars)
Bamethyst 38 |

[Dungeon Defenders II] Mastery VI - Greystone Plaza (5 Stars)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER