[Dungeon Defenders II] Mastery IV - Assault on the Throne Room (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery IV - Assault on the Throne Room (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Assault on the Throne Room

This map is also a borderline hurtle because of the heavy DU splitting that you are required to do. You will need to be swift and have a strong DPS hero if you are to succeed this map.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot have any Hero Deaths
- Both Window Locks, Throne and Crystal Cart cannot fall below 90% health at any time
- You cannot repair any Defenses
- Do all the above in 1 run

PLAN
=====
Because you must defend both Window Locks, your DU spending will be tight. You will need to work with 20=40 DU defenses or resort to high range and 360 targeting defenses that can handle multiple lanes. The Dryad Defenses and the Monk Auras in some parts are great for this.

Like in Mastery III, a combination of barrier piercing towers (Flamethrower, Serpent's Coil, Sand Viper, Ramsters) mixed in with auras, nodes and traps can handle most to all opposition. You will need some extra elbow grease for the Snooki.

Once you get past the initial attacks, the enemies spawn in a pre-set pattern. Before you move onto the next dogpile, slay all the difficult enemies (Snooki, Kobolds, Witherbeasts) or at least put it to a point that your Defenses can handle the opposition without your aid.

Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. Various Stun shards and skills can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness and petrifying other enemies can cause them to hack at each other.

If a Defense is in the Red zone, upgrade it or sell and replace it when the Wave ends. All it takes to fail the 5 Star is a Blockade to fall and a Snooki to rush and hack the objective with 1 Cleaver.

On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero(es) must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.


HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range. In my scenario, either the Auras, Angry Nimbus or your World Tree (so you can get farther healing coverage).

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

CHARACTERS
============
Lenneth - Dryad (Hero DPS, World Tree, Angry Nimbus)
Yojimbo - Squire (Hero DPS, Spike Blockade)
Apophis - Mystic (Hero DPS, Viper's Fangs, Serpent's Coil)
Etanaru - Monk (AP DPS, Skyguard Tower, Flame Aura, Lightning Strikes Aura)
Cinnamon - Series EV2 (AP DPS, Proton Beam)
Tsumiko Kuri - Initiate (AP DPS)
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[Dungeon Defenders II] Mastery IV - Assault on the Throne Room (5 Stars)

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