[Dungeon Defenders II] Mastery II - Gates of Dragonfall (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery II - Gates of Dragonfall (5 Stars)  @Hellwolf36
Uploaded December 2017 | Updated September 2026, 41 minutes ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M2
Map: Gates of Dragonfall

In Mastery II, the caps for Ascension and Gear get increased and Shield Goblins are now replaced by Cyber Orcs. The Cyber Orc fires EMP blasts that can stun Traps, Auras, and non-Buff Beam Nodes for 10 seconds. They also will do this attack directly on a Trap, Aura source or Node if it is nearby.

The first map is designed to get you acquainted with the new enemies, especially since you must diversify your defense choices.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- The Crystal Cart must stay above 90% health at all times
- You can only have 1 of a specific Defense at all times
- Defenses cannot be repaired
- Do all the above in 1 run

PLAN
=====
Because of the Cyber Orc's special ability, it is recommended to use Towers, Blockades or place the defenses that Cyber Orcs can disable out of reach so they don't get EMPed (Lightning Strikes and the Angry Nimbus are the best options for this) or have a counter measure to being disabled (eg. Blaze Balloons fire will still continue when the trap is disabled and the Fissures/Oil Geyser break Stun when they have been Erupted). .

Spread your defense types around so that one lane doesn't take priority over the other, except for when bosses begin to spawn. Your hero should dispatch tougher enemies and especially Kobolds and Witherbeasts before they become a problem. If you are using Traps and Auras, try not to stand at an angle that the Cyber Orc's EMP fires off at it and definitely take them down as soon as possible.

If a tower is about to fall, either upgrade it, sell or let it fall and replace it as soon as possible. Make sure your hero card has the capacity to replace defenses quickly.

The reason I use my Apprentice on this map is because the lames are setup perfectly for Tornados and it allows my AA towers to add extra damage. Plus, Mana Bomb hits like a bus when setup correctly.

HYPER SHARD RECOMMENDATION
=============================
Mass Destruction - Any tower of your choice, but I suggest one that can do multiple lanes or has to combat bosses.
Vicious Strikes - Any tower of your choice. but I suggest something that can target multiple lanes and potentially save DU for other options.

CHARACTERS
============
Lezard Valeth - Apprentice (AP DPS, Arcane Barrier)
Yojimbo - Squire (Hero DPS, Spiked Blockade)
Marcion - Squire (AP DPS, Cannonball Tower)
Apophis - Mystic (Hero DPS, Viper's Fangs, Serpent's Coil)
Kasuti - Mystic (AP DPS, Sand Viper)
Mishera - Adept (AP DPS, Hailstorm Tower, Earthshatter Tower, Flamethrower Tower)
Jenocres - Abyss Lord (AP DPS, Ramster, Skeletal Orc)
Shilf - Huntress (AP DPS, Poison Dart Tower)
Arohongui - Lavamancer (Hero DPS, Volcano)
Etanaru - Monk (AP DPS, Skyguard Tower)
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[Dungeon Defenders II] Mastery II - Gates of Dragonfall (5 Stars)

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