[Dungeon Defenders II] Mastery VI - Dragonfall Bazaar (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery VI - Dragonfall Bazaar (5 Stars)  @Hellwolf36
Uploaded February 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M6
Map: Dragonfall Bazaar

This map's affixes look pretty brutal, especially the restrictions of what you can't build. It took a few fails before I found a strategy that worked, but I was excited to figure out this map. There are a few maps in Mastery VI that suffer from No Blockades so being able to master this one helps immensely.

This is but one way of winning this map, but if you do this plan, you must be swift and have mastery of the Mystic and quite possibly luck.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You must complete all Build Phases within 30 seconds or less
- You cannot build any Nodes
- You cannot build any Blockades
- Do all the above in 1 run

PLAN
=====
Because of the timed Build Phase, you will need to not only do a Last Stand (let the Grate Control fall), but you will have to make sure that nearly all of the defenses required for this strategy are setup by before the first enemies get close. It will take practice to pull it off.

Your main offense here will be Flame Auras rigged with Vicious Strikes and as many damage improvements they can muster. Stack them so they cover as much land as possible starting from the spawner. You will need 3 per lane + 1 for the ditch as you will be forced to do a Last Stand. You will need to get all your Auras setup within the first build phase. Upgrade these auras to at least Tier 2 as you fight.

Once you set the Auras up, immediately use the last seconds to get 2 Obelisks up. Their map wide Smite will be useful, especially if it polymorphs or confuses an enemy. Once your DPS Mystic reaches Max Appeasement, the Flame attack will push back anything that the Flame Auras cannot kill. The Obelisks in tandem with Totem Frostbite Towers are going to be your psuedo walls. The Obelisks should be maxed and the Frostbites should be upgraded to Tier 2 at least

The Abyss Lord's ability to instantly setup defenses will also be useful. Ramsters are effective as they bypass Geodes and Shield Goblin barriers and have good reach. Set these up during the first Combat Phase, but get them up quickly so you can use the Mystic to start racking up Souls. You can also use Earth Toss armed Earthshatters to knock up stragglers. This is a good Anti-Snooki measure.

The only enemies the Auras won't be able to destroy are Snooki and bosses, so pay attention to the spawn information and especially the Radar. Use your hero to assist killing these enemies and use Call to Madness in large groups so they waste time killing each other. If you have a Dark Assassin on you, stand near your Obelisk so the Flame breath and Frostbite Towers can help you shake them off.

Make sure your Serpent's Coil is out of reach from enemies so that it can generate Health Orbs without taking damage. My location is a safe spot, but you will need to watch it with Plaguing Hulks and Slekleons and their sweeping attacks. If Slekleon spawns, try to kill it as fast as possible and stall them so they don't get to your Obelisk wall.

Outside of the Skeletons, the Goblin bosses (fast movers), Ogre (buttslam) and Sniper Warbleed (heavy damage and high life) are the biggest problems for this strategy. If they are in groups of monsters, Call to Madness will help stall them and allow them to take more damage (if you have Debilitating Madness). If they get to your Obelisks, get it under constant repair and spam Lash Out and Dark Torment but don't trigger an Ogre buttslam.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Either the Flame Aura, Ramsters or one of your Obelisks.

Vicious Strikes - Flame Auras. You need the coverage.

Radiant Critical Power - The Mystic you will be playing as, but this is optional.

Explosive Shielding Guard - Either the Frostbite or an Obelisk.

Thunderstruck - Your Mystic, but this one is optional.

Destructive Pylon - Your Ramsters should use this. Make sure they are within range of the Obelisks and/or Earthshatters so they can get the 20% damage increase.

CHARACTERS
============
Etanaru - Monk (AP DPS, Flame Aura)
Apophis - Mystic (Hero DPS, Obelisk)
Kassuti - Mystic (AP DPS, Obelisk, Serpent's Coil, Sand Viper)
Jenocres - Abyss Lord (AP DPS, Ramsters)
Lezard Valeth - Apprentice (AP DPS, Frostbite Tower)
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[Dungeon Defenders II] Mastery VI - Dragonfall Bazaar (5 Stars)

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