Devlog - wetness maps @specialisthun
Devlog - wetness maps  @specialisthun
Uploaded September 2025 | Updated September 2026, 10 hours ago
A devlog video showing how the wetness maps are supposed to work.
Devlog - wetness mapsInvisibility cloakCharacter path findingFluid particle collidersDriving in tall grassRPG sample - combo timerRendering Breakdown - Crysis 2Character in tall grassForeground object rendering[Wicked Engine] Standalone build, switching to VulkanGrass variety editorFirst person sample (WIP)
János Turánszki |

Devlog - wetness maps

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