DevLog #7 - Add a Mini Boss Using UMA @WizardsCode
DevLog #7 - Add a Mini Boss Using UMA  @WizardsCode
Uploaded September 2020 | Updated September 2026, 4 hours ago
It's time to add our first mini-boss. This is an UMA Winged Demon. In this video we'll add her to the game and improve the enemy AI a little more - an ongoing process.

00:00 Introduction to what we are going to do
01:36 UMA Female Winged Demon (from arteria3d.myshopify.com/)
03:35 Adding the UMA Demon to the game
07:07 Create a Ragdoll for your UMA
10:26 Adding the Demon mini-boss to the Dungeon Architect
11:05 Improve enemy hit registration
12:23 Some AI Improvements
14:47 Outro gameplay

List of Assets used in this game: bit.ly/ZombieSewerAssets

Need free Unity assets? Here are some of the best: bit.ly/BestFreeUnityAssets

And here's a bunch of good, but under $10, Unity assets: bit.ly/BestUnityAssetsUnder10

Don't forget to subscribe: bit.ly/WizardsCodeSubscribe

Comments encouraged, including constructive criticism - help me improve.
DevLog #7 - Add a Mini Boss Using UMASewer Zombies | Procedural Levels |  | #Unity #GameDev #PrototypeCreate a City with traffic and pedestrians in minutes | #Unity #GameDev #TutorialPeople Playground A Thrilling Sandbox Game with Endless PossibilitiesCreate Procedural Terrain - Part 1 - Underwater with Map Magic and Thalassophobia Stylized OceanAdding Points of Interest to a Gaia Terrain in Unity | #Unity #GameDev #TutorialQuick Tip : Reusing Gaia Biomes - Save and Load Gaia BiomesUnity Quick Tip: Adding an HDRI to a sceneI built a (simple) Diablo Style Game in a weekend | DevLogSpeed Build : Adding Trees to an Endless Procedural Terrain | MapMagic2DevLog - Honest Jam - Mid Jam Gameplay - Unity Game DevelopmentTerrain Wizard Quick Start | Unity Procedural Terrain
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DevLog #7 - Add a Mini Boss Using UMA

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