I built a (simple) Diablo Style Game in a weekend | DevLog @WizardsCode
I built a (simple) Diablo Style Game in a weekend | DevLog  @WizardsCode
Uploaded May 2021 | Updated September 2026, 2 hours ago
Thanks to Dungeon Architect and TopDown Engine my little weekend hack created a simple Diablo style game in about 5 hours of work. I'm really happy with the result and might carry on with this, let me know what you think in the comments or on discord bit.ly/WizardsCodeDiscord

00:00 Intro
00:31 TopDown Engine Overview bit.ly/UnityTopDownEngine
01:15 Procedural Dungeon Generation with Dungeon Architect bit.ly/DungeonArchitect
02:22 Spawn player
04:31 Adding Fog
05:08 Characters and NPCs
06:30 Optimization bit.ly/UnityOptimizers
07:23 Lighting effects
07:45 Infinity PBR Human character and Mummy bit.ly/PolygonmakerMummy

Assets Used:
TopDown Engine: bit.ly/UnityTopDownEngine
Dungeon Architect: bit.ly/DungeonArchitect
Tile A Dungeon: bit.ly/TaDSewerKit
Zombie Collection: bit.ly/UnityZombieCollection
Optimizers: bit.ly/UnityOptimizers
Human Characters: bit.ly/InfinityPBRHumans
Mummy: bit.ly/PolygonmakerMummy

Need free Unity assets? Here are some of the best: bit.ly/BestFreeUnityAssets

And here's a bunch of good, but under $10, Unity assets: bit.ly/BestUnityAssetsUnder10

Don't forget to subscribe: bit.ly/WizardsCodeSubscribe

The Messy Code on Twitch: twitch.tv/themessycoder
Flickering Lights gist.github.com/SorraTheOrc/496e2abacbe2d2bde661b55af71add92

Comments encouraged, including constructive criticism - help me improve.

#madewithunity #unity3d #gamedev
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I built a (simple) Diablo Style Game in a weekend | DevLog

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