Uploaded August 2020 | Updated September 2026, 3 days ago
The 4th part of my DevLog series creating a first person shooter in Unity. In this video we focus on building procedural levels using Dungeon Architect. Click 'Read More' to see an index to the video.
This video series is creating an FPS as fast as possible using assets from the asset store (list of assets here bit.ly/ZombieSewerAssets). In the earlier videos we made a fully playable prototype level in less than 3 hours. Now the work is starting on making the prototype a proper game. If you haven't seen the earlier videos then you might want to view the playlist first youtube.com/playlist?list=PL6pqvWkvTOzTe9411EoeRbkcM_mvUK5lv
Subscribe to get notifications of new videos in the series and leave a comment about what you would like to see me do as I develop this game.
00:00 Introduction
00:33 Dungeon Architect Flow Graph (Dungeon Architect : bit.ly/DungeonArchitect)
02:31 Dungeon Architect Theme (Tile a Dungeon - Sewer Kit : bit.ly/TaDSewerKit)
04:02 Fire in the torches, incl. flickering lights script
05:17 Improving the Volumetric Fog and Mist (Volumetric Fog and Mist - bit.ly/FogAndMist)
06:20 Game Play
Need free Unity assets? Here are some of the best: bit.ly/BestFreeUnityAssets
And here's a bunch of good, but under $10, Unity assets: bit.ly/BestUnityAssetsUnder10
Don't forget to subscribe: bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.
The 4th part of my DevLog series creating a first person shooter in Unity. In this video we focus on building procedural levels using Dungeon Architect. Click 'Read More' to see an index to the video.
This video series is creating an FPS as fast as possible using assets from the asset store (list of assets here bit.ly/ZombieSewerAssets). In the earlier videos we made a fully playable prototype level in less than 3 hours. Now the work is starting on making the prototype a proper game. If you haven't seen the earlier videos then you might want to view the playlist first youtube.com/playlist?list=PL6pqvWkvTOzTe9411EoeRbkcM_mvUK5lv
Subscribe to get notifications of new videos in the series and leave a comment about what you would like to see me do as I develop this game.
00:00 Introduction
00:33 Dungeon Architect Flow Graph (Dungeon Architect : bit.ly/DungeonArchitect)
02:31 Dungeon Architect Theme (Tile a Dungeon - Sewer Kit : bit.ly/TaDSewerKit)
04:02 Fire in the torches, incl. flickering lights script
05:17 Improving the Volumetric Fog and Mist (Volumetric Fog and Mist - bit.ly/FogAndMist)
06:20 Game Play
Need free Unity assets? Here are some of the best: bit.ly/BestFreeUnityAssets
And here's a bunch of good, but under $10, Unity assets: bit.ly/BestUnityAssetsUnder10
Don't forget to subscribe: bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.








![DevLog - Honest Jam - Mid Jam Gameplay - Unity Game Development
In this video I have used a fairly large number of assets to put together a complete game for the Honest Dan Game Jam. The Honest Jam is running as I record this video and Ill likely put another 5 hours or so in before the jam ends.
The Honest Jam is a charity Jam in aid of Young Minds, champions of mental health and wellbeing of children and young people. Please consider donating to help Dan reach his goal: https://donate.tiltify.com/@honestdangames/honest-dans-charity-stream-2020
Below are the assets I have used in this entry so far. These are affiliate links. I will donate all my affiliate commission through these links for the month of December to Young Minds in tribute to Honest Dan.
ANIMALS FULL PACK [2.241.16] - PROTOFACTOR, INC - https://bit.ly/UnityAnimalsFullPack
Animals Full Pack Sound FX [2.0] - SoftUps, LLC - https://bit.ly/AnimalFullPackSounds
Csharp Wizard [1.4] - Pinwheel Studio - https://bit.ly/CSharpWizard
Debugging Essentials [1.11] - Nathaniel Doldersum - https://bit.ly/DebuggingEssentials
Dialogue System for Unity [2.2.13] - Pixel Crushers - https://bit.ly/DialogueSystem
DragNDrop Minimap(Radar) [1.1] - Zayed Upal - https://bit.ly/DragNDropMiniMap
Easy Character Movement [1.8.1] - Oscar Gracián - https://bit.ly/EasyCharacterMovement
Emerald AI 2.0 [2.4.1] - Black Horizon Studios - http://bit.ly/EmeraldAI
Enviro - Sky and Weather [2.3.1] - Hendrik Haupt - https://bit.ly/UnityEnviro
Koreographer Professional Edition [1.6.1] - Sonic Bloom - https://bit.ly/KoreographerPro
Look Animator [2.0.1] - FImpossible Creations - https://bit.ly/LookAnimator
Meadow Environment - Dynamic Nature [2.3] - NatureManufacture - https://bit.ly/MeadowEnviro
NWH Vehicle Physics 2 [1.5] - NWH Coding - https://bit.ly/NWHVehiclePhysics2
Odin - Inspector and Serializer [3.0.1] - Sirenix - http://bit.ly/UnityOdin
Project Planner [1.4.0f2] - Zero Rare (Levi Moore) - https://bit.ly/UnityProjectPlanner
Quest Machine [1.2.13] - Pixel Crushers - https://bit.ly/QuestMachine
RT-Voice PRO [2020.4.6] - crosstales - https://bit.ly/RTVoice
UMA 2 - Unity Multipurpose Avatar [2.10.1] - UMA Steering Group - http://bit.ly/UnityUMA
Honest Dan Games on Twitch: https://www.twitch.tv/honestdangames
Need free Unity assets? Here are some of the best: http://bit.ly/BestFreeUnityAssets
And heres a bunch of good, but under $10, Unity assets: http://bit.ly/BestUnityAssetsUnder10
Dont forget to subscribe: http://bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve. DevLog - Honest Jam - Mid Jam Gameplay - Unity Game Development](https://i.ytimg.com/vi/tTNRPZrxGbo/mqdefault.jpg)

