Dev stream 67 - Trying out RigidBody VR Character controller @BastiaanOlij
Dev stream 67 - Trying out RigidBody VR Character controller  @BastiaanOlij
Uploaded December 2024 | Updated September 2026, 6 days ago
In todays stream I'm going to see if I can get a rigid body based VR character controller working as an alternative to my character body based VR controller

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Dev stream 67 - Trying out RigidBody VR Character controllerDev stream 68 - Improvements to hand interactionsDev stream 74 - Trying out drawable texturesDev stream 85 - Continuing with XR Tools v2 - teleportCreating a Godot XR game in 12 minutes.Dev stream 69 - Improvements to hand interactionsGodot OpenVR - Correction on the world scale settingGodot ARKit first testDev stream 66 - Playing around with more physics in Godot XRDev stream 14 - Continuing with our Godot VR space shooterGodot Smoke and mirrors part 2 - Part 2: Hiding rooms based on player locationGodot VR Quest development - compiling the latest plugin.
Bastiaan Olij |

Dev stream 67 - Trying out RigidBody VR Character controller

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