Bastiaan Olij | Dev stream 5 - Building a VR space shooter in Godot @BastiaanOlij | Uploaded July 2020 | Updated October 2024, 19 hours ago.
Tonight we reviewed the changes I made throughout the week.
Had a nice discussion about the particle effect I used for the engines
And finally made a good start on our weapon implementation. We can now shoot a single laser cannon, hit our enemy ships and they get destroyed. Still plenty of work to be done there to make this attractive.
Tonight we reviewed the changes I made throughout the week.
Had a nice discussion about the particle effect I used for the engines
And finally made a good start on our weapon implementation. We can now shoot a single laser cannon, hit our enemy ships and they get destroyed. Still plenty of work to be done there to make this attractive.