Dev stream 32 - Godot engine development @BastiaanOlij
Dev stream 32 - Godot engine development  @BastiaanOlij
Uploaded February 2021 | Updated September 2026, 4 days ago
Tonight we had a look at SDFGI and Sky shaders in Godot 4 as I've been doing some maintenance work on those systems.

Then we spend a couple hours more on our dungeon crawler game. Added a second character, implemented fog of war, did some improvements to the maze generation, had a bunch of fun!

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Dev stream 32 - Godot engine development

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