Nathan Ryan | Design Fundamentals of Minecraft 1.9 Item Elevators, Part 2: Item Properties @nathanryan4145 | Uploaded 8 years ago | Updated 1 minute ago
A compendium of information for designing glass-tower item elevators in Minecraft 1.9. This video examines some properties of item entities (namely, size, collision, and stacking behavior) that are relevant for designing item elevators. Recorded using Minecraft snapshot 15w47c.
Part 1: Introduction (youtu.be/IVoh9mNLJg8)
Part 2: Item Properties (youtu.be/cDYrmelv4oE)
Part 3: Item Manipulation (youtu.be/dw0SCn5xMK8)
Part 4: Common Components (youtu.be/vIjGhsmQFBs)
Part 5: Barricades (youtu.be/EaWaU2OitVs)
Part 6: Levitators (youtu.be/Sy1xoIPgJj0)
Part 7: Regulators (youtu.be/sJ_AW43jwF4)
Part 8: Activators (youtu.be/G0iTT3jMyS4)
Part 9: Example and Conclusion (youtu.be/9sRPLlZEnR4)
A compendium of information for designing glass-tower item elevators in Minecraft 1.9. This video examines some properties of item entities (namely, size, collision, and stacking behavior) that are relevant for designing item elevators. Recorded using Minecraft snapshot 15w47c.
Part 1: Introduction (youtu.be/IVoh9mNLJg8)
Part 2: Item Properties (youtu.be/cDYrmelv4oE)
Part 3: Item Manipulation (youtu.be/dw0SCn5xMK8)
Part 4: Common Components (youtu.be/vIjGhsmQFBs)
Part 5: Barricades (youtu.be/EaWaU2OitVs)
Part 6: Levitators (youtu.be/Sy1xoIPgJj0)
Part 7: Regulators (youtu.be/sJ_AW43jwF4)
Part 8: Activators (youtu.be/G0iTT3jMyS4)
Part 9: Example and Conclusion (youtu.be/9sRPLlZEnR4)