Uploaded March 2013 | Updated September 2026, 2 hours ago
An old project from 2008 using the Processing opengl depth buffer as a Kinect-like range finder for a crudely simulated mobile robot.
code.google.com/p/binarymillenium/source/browse/trunk/processing/depth_project/depthvis3dgrid/depthvis3dgrid.pde
An old project from 2008 using the Processing opengl depth buffer as a Kinect-like range finder for a crudely simulated mobile robot.
code.google.com/p/binarymillenium/source/browse/trunk/processing/depth_project/depthvis3dgrid/depthvis3dgrid.pde









