Uploaded October 2025 | Updated September 2026, 3 weeks ago
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by MooGoblin and it shows 5 win matches.
Stardust Crusaders is a ,,damage-stress“ team, here are roles of characters:
1st: Leper (accuracy trinkets) - damage dealer
2nd: Man at arms (stun resist trinket + accuracy trinket) - supporteer
3rd: Abomination (damage trinkets) - damage dealer
4th: Occultist (stress trinket + dodge trinket) - stress dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 4 disruptors
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) Disruption is a menace
Stardust Crusaders is a damage team, that combines also stress and DoT. All characters can disrupt the opponent’s team, next you have 3 (self)healers and 2 riposters. Unfortunately this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „full stress“, „original setup“, „the finishers“ and „porcupine“. I tried both variantions of Man at arms (damager / stresser), it’s better choice to have him as damager. And both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Good choice, if your Leper have a skill „Purge“, if yes, start with him, otherwise use Abomination for opening the riposte. Then Man at arms for buffing the team and lastly Occultist for dealing some stress.
This team is bad and I’m dissapointed. On the paper it looks nice, lots of damage and DoT + porcupine. Sadly the reality is… way more different. I started with my usual tactics - against novices. Ok, sounds promising. And then the original setup… against darkest players and veterans. NO. CHANCE. I have no clue, how’s possible, that „original setup“ won some matches against darkest players? Not for me, I guess. And after switching to different strategies, the results weren’t different. I lost 6x - 2x against darkest players, one with mark team, one with DoT team and 4x against veteran players (damage-stress-DoT teams). This team was real pain in butt, if it wasn’t that last victory against darkest player, this team would have the lowest rating. But since you have some chances to beat harder opponents… Still, I don’t like this team and I don‘t not recommend it.
For another tips and how play this team better, ask MooGoblin (on Discord).
Rating: 2/5
Music: Yugo Kanno - Il vento d'oro
I don't claim any rights to the song. All rights belongs to the japanese music composer Yugo Kanno!
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by MooGoblin and it shows 5 win matches.
Stardust Crusaders is a ,,damage-stress“ team, here are roles of characters:
1st: Leper (accuracy trinkets) - damage dealer
2nd: Man at arms (stun resist trinket + accuracy trinket) - supporteer
3rd: Abomination (damage trinkets) - damage dealer
4th: Occultist (stress trinket + dodge trinket) - stress dealer
PROS:
1) Porcupine
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 4 disruptors
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) Disruption is a menace
Stardust Crusaders is a damage team, that combines also stress and DoT. All characters can disrupt the opponent’s team, next you have 3 (self)healers and 2 riposters. Unfortunately this team is vulnerable against mark and stress teams.
I tried to play a few strategies, like „full stress“, „original setup“, „the finishers“ and „porcupine“. I tried both variantions of Man at arms (damager / stresser), it’s better choice to have him as damager. And both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Good choice, if your Leper have a skill „Purge“, if yes, start with him, otherwise use Abomination for opening the riposte. Then Man at arms for buffing the team and lastly Occultist for dealing some stress.
This team is bad and I’m dissapointed. On the paper it looks nice, lots of damage and DoT + porcupine. Sadly the reality is… way more different. I started with my usual tactics - against novices. Ok, sounds promising. And then the original setup… against darkest players and veterans. NO. CHANCE. I have no clue, how’s possible, that „original setup“ won some matches against darkest players? Not for me, I guess. And after switching to different strategies, the results weren’t different. I lost 6x - 2x against darkest players, one with mark team, one with DoT team and 4x against veteran players (damage-stress-DoT teams). This team was real pain in butt, if it wasn’t that last victory against darkest player, this team would have the lowest rating. But since you have some chances to beat harder opponents… Still, I don’t like this team and I don‘t not recommend it.
For another tips and how play this team better, ask MooGoblin (on Discord).
Rating: 2/5
Music: Yugo Kanno - Il vento d'oro
I don't claim any rights to the song. All rights belongs to the japanese music composer Yugo Kanno!

![Darkest Dungeon - Butchers Circus - Vagabonds showcase
#darkestdungeon #butcherscircus #plaguedoctorforlife
This video shows a comp made by Sbrh and it shows 5 win matches.
Vagabonds is a ,,damage-stress“ team, here are roles of characters:
1st: Abomination (damage trinkets) - damage dealer
2nd: Crusader (damage trinkets - damage dealer
3rd: Occultist (dodge trinket + stress trinket) - stress dealer
4th: Arbalest (damage trinket + healing trinket) - damage dealer
PROS:
1) Mark synergy (Occultist + Arbalest)
2) Great damage output
3) Great stress output
4) Great DoT output
5) Great healing potential
6) 2 stunners
7) 3 disruptors
8) 2 deathblowers
CONS:
1) Stress is a menace
2) DoT is a menace
3) Disruption is a menace
Vagabonds is a damage team with great strenght of stress and little bit of DoT. All characters can (self)heal, next you have a powerful mark synergy, 2 stunners, 3 disruptors and 2 deathblowers. Sadly this team is vulnerable against stress teams.
I tried to play a few strategies, like „full stress“, „mix damage + stress“, „virtue team“ and „mark team“. I tried both variantions of Abomination (melee beast / DoT puker), both variantions are good.
My advice: Start with one of your disruptors (Occultist / Abomination), next use Crusader for stunning someone and lastly Arbalest for dealing massive damage.
What a team! On paper you have some many choices for playing and obviously it looks great. The reality can be the same, if you use proper trinkets and skills. Sadly I tried to find the original setup, but luck wasn’t on my side. This team is very powerful (the last match was pure curiosity, if it’s working), just don’t stall. Because of stalling I lost one match against darkest player with a decent team [Saturn’s special] - almost 22 rounds in match. Anyway, not a bad team! I like it!
For another tips and how play this team better, ask Sbrh (on Discord).
Rating: 4/5
Music: New Model Army - Vagabonds
I dont claim any rights to the song. All rights belongs to the british punk-rock band New Model Army! Darkest Dungeon - Butchers Circus - Vagabonds showcase](https://i.ytimg.com/vi/MVEUMYZBwkA/mqdefault.jpg)








