Uploaded July 2025 | Updated September 2026, 3 weeks ago
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Movers and shakers is a ,,stress-DoT" team, here are roles of characters:
1st: Jester (dodge trinket + damage trinket) - deathblow dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Crusader (damage trinkets) - healer
4th: Grave robber (dodge trinket + stress trinket) - stress dealer
PROS:
1) Great damage output
2) Great stress output
3) Great DoT output
4) 3 deathblowers
5) Disruption isn’t a menace
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menance
5) Low healing potential
Movers and shakers is an odd stress team, that combines also DoT and pure damage. You have 3 deathblowers and many ways for applying stress and DoT, on the other hand only 1 healer. Sadly this team is vulnerable against mark teams.
I tried to play a few strategies, such as „support Crusader“, „the finishers“, „full stress“ and „mix damage + stress“. I tried both variantions of Highwayman (bandit / gunslinger), it’s better to stick with bandit version. And also Grave robber (pure damage / DoT stresser), for her it’s better to stick with DoT variantion.
My advice: Start with Highwayman for opening the riposte, next use Grave robber for dealing some damage or applying DoT. If opponent have an severely injured character, you can use Jester with „Finale“, otherwise just dealt some damage with him. Lastly Crusader for dealing damage or healing.
I’m dissapointed with this team. You see, there are many possibilities for playing it, but it depends on opponent’s team, who you will facing. In my case, I got only these players - nothing special, nothing challenging. What was kinda bullthis, I lost 2 matches against apprentice players. Both have RNGsus on theirs side (I cannot made a deathblow with 45+ % chance), one of them played a lame based team. I played against him 3x, one match I lost and in the remaining 2 matches there was a tactical desync… when I was on winning side. This team is really bad, you can rely only on 1 healer and you must use him in multiple roles, not only for one role. And what’s worse, I want to try different strategies, but these players just… surrendered almost at the start. I don’t recommend this team.
Rating: 2/5
Music: Cinderella - Shake me
I don't claim any rights to the song. All rights belongs to the american hardrock band Cinderella!
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Movers and shakers is a ,,stress-DoT" team, here are roles of characters:
1st: Jester (dodge trinket + damage trinket) - deathblow dealer
2nd: Highwayman (damage trinkets) - damage dealer
3rd: Crusader (damage trinkets) - healer
4th: Grave robber (dodge trinket + stress trinket) - stress dealer
PROS:
1) Great damage output
2) Great stress output
3) Great DoT output
4) 3 deathblowers
5) Disruption isn’t a menace
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menance
5) Low healing potential
Movers and shakers is an odd stress team, that combines also DoT and pure damage. You have 3 deathblowers and many ways for applying stress and DoT, on the other hand only 1 healer. Sadly this team is vulnerable against mark teams.
I tried to play a few strategies, such as „support Crusader“, „the finishers“, „full stress“ and „mix damage + stress“. I tried both variantions of Highwayman (bandit / gunslinger), it’s better to stick with bandit version. And also Grave robber (pure damage / DoT stresser), for her it’s better to stick with DoT variantion.
My advice: Start with Highwayman for opening the riposte, next use Grave robber for dealing some damage or applying DoT. If opponent have an severely injured character, you can use Jester with „Finale“, otherwise just dealt some damage with him. Lastly Crusader for dealing damage or healing.
I’m dissapointed with this team. You see, there are many possibilities for playing it, but it depends on opponent’s team, who you will facing. In my case, I got only these players - nothing special, nothing challenging. What was kinda bullthis, I lost 2 matches against apprentice players. Both have RNGsus on theirs side (I cannot made a deathblow with 45+ % chance), one of them played a lame based team. I played against him 3x, one match I lost and in the remaining 2 matches there was a tactical desync… when I was on winning side. This team is really bad, you can rely only on 1 healer and you must use him in multiple roles, not only for one role. And what’s worse, I want to try different strategies, but these players just… surrendered almost at the start. I don’t recommend this team.
Rating: 2/5
Music: Cinderella - Shake me
I don't claim any rights to the song. All rights belongs to the american hardrock band Cinderella!




![1ShepardCZ in Butchers Circus Carnage Tournament
#darkestdungeon #butcherscircus #plaguedoctorforlife
So... Because someone did for me a favor, I decide to make a promise and keep it in return.
Thanks to all organizators and participants for discovering a new expierence!
Also youve should watch these videos:
Butchers Circus - Grand finale [ https://youtu.be/THR9rQivR50 ]
A New Year, A New Era of Butchers Circus [ https://www.youtube.com/watch?v=sfmxff1jZSw ]
You dont know, whats the Butchers Circus team list? Check this: https://imgur.com/a/S5j9AOq 1ShepardCZ in Butchers Circus Carnage Tournament](https://i.ytimg.com/vi/QtyHo7UJx1c/mqdefault.jpg)




![Darkest Dungeon - Butchers Circus - Lost and damned showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Lost and damned is a ,,damage-stress team, here are roles of characters:
1st: Leper (accuracy trinket + damage trinket) - damage dealer
2nd: Abomination (damage trinkets) - damage dealer
3rd: Antiquarian (Tears of the Lost + dodge trinket) - stress dealer
4th: Occultist (dodge trinket + stress trinket) - stress dealer
PROS:
1) Great damage output
2) Great stress output
3) Great DoT output
4) Great healing potential
5) 3 disruptors
CONS:
1) Stress is a menace
2) DoT is a menace
3) Stuns are a menace
4) Marks are a menace
Lost and damned is an odd damage team with great strength of stress and DoT. All characters can (self)heal, next you have 3 disruptors and many ways for dealing stress. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, such as „full stress“, „virtue team“, „mix damage + DoT“ and „the finishers“. I tried both variantions of Abomination (melee beast / DoT puker), for this team it’s better to stick with DoT variantion.
My advice: Good choice, if your Leper have a skill „Purge“, if yes, use it. If not, start with Abomination for opening the riposte. Next use Occultist for disruption and lastly Antiquarian for regeneration.
I wasn’t sure, if the team will survive against random players, because of composition and skill that they have. If you use the right skills at the right time, the disruption wouldn’t be a problem. Unfortunately I got only these players and lost 2x - once against a novice player with based team [World dominantion] and once against darkest player with DoT team. The score is nice, but I still think, this team need some improvements. The „Abomination-Leper“ combo isn’t so great.
Rating: 2/5
Music: Kamelot - Lost & Damned
I dont claim any rights to the song. All rights belongs to the american symphonic metal band Kamelot! Darkest Dungeon - Butchers Circus - Lost and damned showcase](https://i.ytimg.com/vi/Rh-gG3ri6Cs/mqdefault.jpg)
