Cone Ball! - Fixed Major Scanline Issue! Plus more! @GrocerGames
Cone Ball! - Fixed Major Scanline Issue! Plus more!  @GrocerGames
Uploaded August 2022 | Updated September 2026, 2 weeks ago
After my long break from Cone Ball I came in refreshed and after some playing around figured out the culprit of the main scanline issue - I had pfread statements being read for the angled movement at the same time I had pfread statements for the straight shot. I disabled them and for the most part everything is fine but in the video you will notice a couple of long shots where the ball passes through the cone. I am still trying to fix that and am thinking in angled shot I just alternate every other frame it checks the different pfreads.

I also tweaked the movement so now when you hold the ball you move slower. I did not use this for the AI but may include it for just the Teddy Bear mode as I found a fast AI to be more engaging and fun.

Also, with the scoring, I flash the half of the playfield where the goal is scored. I will just perform minor tweaks on this but on to the next play issues! Now that the big scanline issue was fixed the rest should be easy!

Also, I did notice one scanline issue when the ball hit the playfield on the far left. I had experienced this on the other borders but adjusted the collision on those sides but will inspect that side next.
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Cone Ball! - Fixed Major Scanline Issue! Plus more!

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