Room Raiders! - Moving Coordinates and Scrolling @GrocerGames
Room Raiders! - Moving Coordinates and Scrolling  @GrocerGames
Uploaded December 2025 | Updated September 2026, 2 weeks ago
I had been stuck on how to effectively move the coordinates for the door. Perhaps I was overthinking it but every attempt I had would either result in some kind of glitch or it just not working at all. After a time out I revisited the code and simplified it and now it works.

The big issue was that if a player opened the chest they could quickly run to the door and move to the next level before the coordinates would change. When I would change the coordinates upon opening strange things would happen. Now I have it check to see if it needs to move the door upon room setup.

The next task is trying to set up playfield scrolling but this may not work. While it looks and plays nicely, it uses up too many cycles. I will see if I can make it work somehow but it may just not work so I will think of other ideas for what happens when you open a chest but now that I solved the coordinate change I should hopefully be able to move onto other things more effectively.
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Grocer Games |

Room Raiders! - Moving Coordinates and Scrolling

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