Uploaded July 2025 | Updated September 2026, 3 weeks ago
This comprehensive workshop begins with the transition from a grayscale 3D model to full color. Tony explores the distinctions between painting and texturing the model and educates on creating a fully textured scene. From there, the tutorial moves into Maya, where Tony walks through shader creation and scene preparation for texturing, and covers complete scene texturing, lighting setup, fog integration, and camera placement within Maya. To conclude the workshop, Tony demonstrates how to composite a professional Photoshop illustration.
Ready to get started?
⚫ Watch now at thegnomonworkshop.com/tutorials/cityscape-set-design-volume-2-texturing-lighting-rendering
@tonyianiroart @autodesk @autodesk_me @photoshop #environmentdesign #maya #mayatutorial #materialize #vizdev #3dtexture #3dlighting #arnoldrender #stepbysteptutorial #filmproduction #videogameproduction #gnomonworkshop #videotutorial
This comprehensive workshop begins with the transition from a grayscale 3D model to full color. Tony explores the distinctions between painting and texturing the model and educates on creating a fully textured scene. From there, the tutorial moves into Maya, where Tony walks through shader creation and scene preparation for texturing, and covers complete scene texturing, lighting setup, fog integration, and camera placement within Maya. To conclude the workshop, Tony demonstrates how to composite a professional Photoshop illustration.
Ready to get started?
⚫ Watch now at thegnomonworkshop.com/tutorials/cityscape-set-design-volume-2-texturing-lighting-rendering
@tonyianiroart @autodesk @autodesk_me @photoshop #environmentdesign #maya #mayatutorial #materialize #vizdev #3dtexture #3dlighting #arnoldrender #stepbysteptutorial #filmproduction #videogameproduction #gnomonworkshop #videotutorial










