Creating Cinematic Concept Art with Isaac Yeram Kim @gnomonworkshop
Creating Cinematic Concept Art with Isaac Yeram Kim  @gnomonworkshop
Uploaded October 2024 | Updated September 2026, 3 weeks ago
Learn simple yet powerful techniques to create high-quality concept art using Blender and Photoshop with Sucker Punch’s Isaac Yeram Kim: thegnomonworkshop.com/tutorials/creating-cinematic-concept-art

PROFESSIONAL BLENDER & PHOTOSHOP TECHNIQUES

Sucker Punch Productions’ Concept Artist Isaac Yeram Kim aims to equip artists of all skill levels with efficient methods that will help encourage the exploration of new ways to keep art-making fun.

Over the last 8 years, Isaac has narrowed down his workflow to only the tools that are absolutely essential to his craft. His chosen software and add-ons can be easily picked up with a slight learning curve, so in this 2-hour tutorial, Isaac shares his process for making a cinematic image from start to finish and discusses what he believes are the most efficient techniques applicable for each step of the process.

The primary software used in this tutorial are Blender and Photoshop. Isaac details how he likes to keep his creative process experimental and enjoyable without getting lost in software menus. Using some of the most basic features in Blender, such as the Grease Pencil, he begins by blocking out and planning the image. From there, effective Blender add-ons, like Scatter and One Click Damage, are introduced and demonstrated with easy-to-learn techniques to help you immediately implement the methods into your creative practice.

The final stage of the workshop focuses on refining in Photoshop. Isaac shares his thoughts on photobashing and how to ensure the image quality remains consistent as new details are added. He instructs how to adjust the base 3D render and demonstrates his digital painting workflow, as well as how to tackle color grading to bring the image to finished quality. His final Photoshop working file and Blender files are provided as a helpful resource for subscribers.

CHAPTERS:
— Inspiration & Gathering References
— 3D Sketching in Blender
— Modeling the Robot
— Compositing & Refining in Blender: Part 1
— Compositing & Refining in Blender: Part 2
— Refining in Photoshop: Part 1
— Refining in Photoshop: Part 2
— Finish & Closing Thoughts

For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
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Creating Cinematic Concept Art with Isaac Yeram Kim

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