Uploaded October 2024 | Updated September 2026, 3 weeks ago
Master the art of prop design and create a Sorrow End Sword with Lead Concept Artist Olivier Dubard in this new 1.5-hr workshop: thegnomonworkshop.com/tutorials/concepting-illustrating-a-sword-for-games
PROP DESIGN USING PHOTOSHOP, BLENDER, OCTANE & ZBRUSH
This detailed workshop unlocks the secrets of Olivier’s workflow and provides a deep dive into his creative process behind designing visually stunning and story-driven fantasy props for the entertainment industry.
Olivier has worked on several major franchises, and is experienced in concepting for both film and games. This detailed guide aims to help artists through every step of the design and illustration process, from crafting a compelling backstory for the prop to translating it into unique visual elements. You'll learn the complete process, from how to create striking thumbnails, refine your designs, sculpt in 3D using ZBrush, through to professionally rendering your prop using Octane Render.
Whether you’re an established concept artist or an aspiring industry professional in film or games, this workshop will help you to enhance your skills and elevate your portfolio using practical insights and techniques used by industry professionals.
CHAPTERS:
— Forging the Vision: From Inspiration to Creation
— Sketching: From Chaos to Clarity
— Building the Foundation: Crafting a Base Mesh
— Crafting the Canvas: Setting the 3D Layout for Visual Impact
— Refining the Scene: Layer Management, Render Techniques & Paintovers
— Mastering the Paintover: Refining the 3D Renders
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
Master the art of prop design and create a Sorrow End Sword with Lead Concept Artist Olivier Dubard in this new 1.5-hr workshop: thegnomonworkshop.com/tutorials/concepting-illustrating-a-sword-for-games
PROP DESIGN USING PHOTOSHOP, BLENDER, OCTANE & ZBRUSH
This detailed workshop unlocks the secrets of Olivier’s workflow and provides a deep dive into his creative process behind designing visually stunning and story-driven fantasy props for the entertainment industry.
Olivier has worked on several major franchises, and is experienced in concepting for both film and games. This detailed guide aims to help artists through every step of the design and illustration process, from crafting a compelling backstory for the prop to translating it into unique visual elements. You'll learn the complete process, from how to create striking thumbnails, refine your designs, sculpt in 3D using ZBrush, through to professionally rendering your prop using Octane Render.
Whether you’re an established concept artist or an aspiring industry professional in film or games, this workshop will help you to enhance your skills and elevate your portfolio using practical insights and techniques used by industry professionals.
CHAPTERS:
— Forging the Vision: From Inspiration to Creation
— Sketching: From Chaos to Clarity
— Building the Foundation: Crafting a Base Mesh
— Crafting the Canvas: Setting the 3D Layout for Visual Impact
— Refining the Scene: Layer Management, Render Techniques & Paintovers
— Mastering the Paintover: Refining the 3D Renders
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.










