Uploaded March 2025 | Updated September 2026, 3 weeks ago
In Virtual Makeup Design: Vol. 2, Neville Page shares how to present character designs in a way that ensures realism using Photoshop and KeyShot: thegnomonworkshop.com/tutorials/virtual-makeup-design-volume-2
LIGHTING & RENDERING USING KEYSHOT & PHOTOSHOP WITH NEVILLE PAGE
Character design is only part of the equation; presentation is what sells an idea. In this second volume on Virtual Makeup Design, Film and TV creature and concept designer Neville Page focuses on how to present character designs in a way that ensures clarity, realism, and approval from decision-makers.
In Volume 1 (thegnomonworkshop.com/tutorials/virtual-makeup-design-volume-1), Neville presented how to create designs that can be turned into practical makeup, working from head scan data to demonstrate how to work on top of it in ZBrush, the same as if you were working with a physical life cast. In this second volume, Neville takes the two character designs created in Vol. 1 and, using digital tools, he demonstrates how to apply color, texture, and materials that accurately represent not only the final look of a character but also the real-world materials that would be used in practical makeup effects, such as foam latex, silicone, and paint.
By showcasing multiple character designs, Neville illustrates his key professional techniques for making digital concepts feel tangible and production-ready, empowering artists to present their work professionally and precisely. The methods taught follow the same workflow that Neville uses when designing for sci-fi movies and TV series.
CHAPTERS:
— Setting up the Head
— Preparing the Textures
— Preparing the Photo Studio
— The Evolved Prosthetic
— Further Refinement from Discoveries
— Refined Photo Studio
— “Nosferatu” – Setting up the Textures
— Making discoveries
— Lighting
— “Lizalien” – Setting up New UVs
— Additional Details
— Photo Studio & Textures
— Pose & Lighting Refinement
— Context & Eyes
— Cookies
— Cheap Cookies
— Post Refinement
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
In Virtual Makeup Design: Vol. 2, Neville Page shares how to present character designs in a way that ensures realism using Photoshop and KeyShot: thegnomonworkshop.com/tutorials/virtual-makeup-design-volume-2
LIGHTING & RENDERING USING KEYSHOT & PHOTOSHOP WITH NEVILLE PAGE
Character design is only part of the equation; presentation is what sells an idea. In this second volume on Virtual Makeup Design, Film and TV creature and concept designer Neville Page focuses on how to present character designs in a way that ensures clarity, realism, and approval from decision-makers.
In Volume 1 (thegnomonworkshop.com/tutorials/virtual-makeup-design-volume-1), Neville presented how to create designs that can be turned into practical makeup, working from head scan data to demonstrate how to work on top of it in ZBrush, the same as if you were working with a physical life cast. In this second volume, Neville takes the two character designs created in Vol. 1 and, using digital tools, he demonstrates how to apply color, texture, and materials that accurately represent not only the final look of a character but also the real-world materials that would be used in practical makeup effects, such as foam latex, silicone, and paint.
By showcasing multiple character designs, Neville illustrates his key professional techniques for making digital concepts feel tangible and production-ready, empowering artists to present their work professionally and precisely. The methods taught follow the same workflow that Neville uses when designing for sci-fi movies and TV series.
CHAPTERS:
— Setting up the Head
— Preparing the Textures
— Preparing the Photo Studio
— The Evolved Prosthetic
— Further Refinement from Discoveries
— Refined Photo Studio
— “Nosferatu” – Setting up the Textures
— Making discoveries
— Lighting
— “Lizalien” – Setting up New UVs
— Additional Details
— Photo Studio & Textures
— Pose & Lighting Refinement
— Context & Eyes
— Cookies
— Cheap Cookies
— Post Refinement
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.










