Uploaded May 2025 | Updated September 2026, 3 weeks ago
Learn how to prepare character models and animation for procedural import into Houdini, and discover simple workarounds for rigging in Maya. Moving into Houdini, Josh details how to set up materials and shaders in Mantra to develop the scene further. From there, the workshop focuses primarily on generating lightning effects. Josh then explores more advanced techniques, instructing on how to make both secondary and tertiary elements to add detail and complexity to a scene. After finalizing and finessing all the lightning elements, you’ll find out how to convert meshes into renderable light geometry, how to create custom AOVs in Mantra, and then how to use those render passes to create a professional composition in Nuke.
Ready to get started?
⚫Watch now at thegnomonworkshop.com/tutorials/lightning-electricity-effects
@sidefxhoudini @autodesk @autodesk_me @foundryteam #houdini #maya #nuke #lightning #vfx #visualeffects #vfxartist #characterfx #houdinitutorial #3dartist
Learn how to prepare character models and animation for procedural import into Houdini, and discover simple workarounds for rigging in Maya. Moving into Houdini, Josh details how to set up materials and shaders in Mantra to develop the scene further. From there, the workshop focuses primarily on generating lightning effects. Josh then explores more advanced techniques, instructing on how to make both secondary and tertiary elements to add detail and complexity to a scene. After finalizing and finessing all the lightning elements, you’ll find out how to convert meshes into renderable light geometry, how to create custom AOVs in Mantra, and then how to use those render passes to create a professional composition in Nuke.
Ready to get started?
⚫Watch now at thegnomonworkshop.com/tutorials/lightning-electricity-effects
@sidefxhoudini @autodesk @autodesk_me @foundryteam #houdini #maya #nuke #lightning #vfx #visualeffects #vfxartist #characterfx #houdinitutorial #3dartist










