Uploaded March 2025 | Updated September 2026, 6 hours ago
Clear and counterstop of this horizontal shmup almost released by Jaleco in 1993.
It's a prototype and never reached the market but it's complete.
I learned the game while i was trying the possible choices of the just begun Calice Cup 10,
it didn't got chosen but i'm glad i discovered it,
i like the unique power up system (by eating enemies) and the strange but very good OST.
I barely got the counterstop score, not too difficult to achieve, my score should be 100.059.450 Pts.
Also it's the first game that makes me feel guilty for completing it (see the ending).
I played on wolfmame 0.264 with 30hz autofire.
00:00:00 Intro
00:00:53 Stage 1 (microbes)
00:01:55 Boss 1
00:02:12 Stage 2 (fish)
00:04:25 Boss 2
00:05:17 Stage 3 (birds)
00:07:06 Boss 3
00:07:51 Stage 4 (reptile)
00:09:49 Boss 4
00:10:10 Stage 5 (mammals)
00:12:38 Boss 5
00:13:14 Stage 6 (mankind)
00:16:31 Boss 6
00:16:52 Stage 7 (catastrophe)
00:19:08 Last duel!
00:22:16 Bad ending
Clear and counterstop of this horizontal shmup almost released by Jaleco in 1993.
It's a prototype and never reached the market but it's complete.
I learned the game while i was trying the possible choices of the just begun Calice Cup 10,
it didn't got chosen but i'm glad i discovered it,
i like the unique power up system (by eating enemies) and the strange but very good OST.
I barely got the counterstop score, not too difficult to achieve, my score should be 100.059.450 Pts.
Also it's the first game that makes me feel guilty for completing it (see the ending).
I played on wolfmame 0.264 with 30hz autofire.
00:00:00 Intro
00:00:53 Stage 1 (microbes)
00:01:55 Boss 1
00:02:12 Stage 2 (fish)
00:04:25 Boss 2
00:05:17 Stage 3 (birds)
00:07:06 Boss 3
00:07:51 Stage 4 (reptile)
00:09:49 Boss 4
00:10:10 Stage 5 (mammals)
00:12:38 Boss 5
00:13:14 Stage 6 (mankind)
00:16:31 Boss 6
00:16:52 Stage 7 (catastrophe)
00:19:08 Last duel!
00:22:16 Bad ending



![Xexex (ゼクセクス) [JAA ver.] 2All 10.9M
Scoring run of this horizontal shmup developed by Konami
and released in 1991.
Visually gorgeous, accompanied by a very good ost
and inspired by game like Gradius and R-type this shmup
passed under the radar in the early 90, mostly because of the
success of street fighters 2 in those years.
Gameplay might seem similar to R-type but only superficially,
the tentacle mechanic and the charged shot only available
when the flint (force) is locked make for a unique and more tactical playstyle.
In this run i used a score bug to achive more then 10M pts by triggering
a specific event for every life i had in stock.
Also i got 4 secret 1up in stage 1 and 3 (2 x loop),
guaranteed if specific action are performed (just do what i do in the video).
Even if this is a scoring run i didnt get a really good score because i
failed one of the score bug chance, a normal good run should be
around 12M+ or more if extra life show up,
anyway this is my best 2All for now while my best score is 13.6M (stage2-2),
will upload more when i get better game clear.
I played on Wolfmame 0.225 and i used 2 autofire
at 20Hz and 30Hz.
The 20Hz was necessary because when game slowdown
30Hz stop working correctly , too many input i think,
this problem seems corrected in Arcade Archives, but i havent checked yet.
00:00:00 Romcheck
00:00:22 Stage 1-1
00:06:04 Stage 2-1
00:08:53 Stage 3-1
00:12:26 Stage 4-1
00:15:27 Stage 5-1
00:19:53 Stage 6-1
00:23:32 Stage 7-1
00:30:09 Stage 1-2
00:35:55 Stage 2-2
00:38:44 Stage 3-2
00:42:11 Stage 4-2
00:45:06 Stage 5-2
00:49:55 Stage 6-2
00:53:49 Stage 7-2
00:59:51 Ending + Credits
01:03:12 Score table Xexex (ゼクセクス) [JAA ver.] 2All 10.9M](https://i.ytimg.com/vi/nMvtY68AwyU/mqdefault.jpg)






