Uploaded March 2022 | Updated September 2026, 1 day ago
My first clear of this vertical shmup developed by Raizing in 1998.
I did this run following the special extend strat,
so i did let fall 3 extra life so collecting the fourth i gained full stock back
with no rank increase, also i skipped extra bosses and kept score low
so i could get special extend in last stage (after two death so rank dropped).
i used Strawman C with its powerfull shot and a still decent speed,
one of the stronger character in the game.
I did this run in january 2021 on Wolfmame 0.219.
00:00:00 Rom check
00:00:34 Stage 1
00:01:47 Stage 2
00:04:20 Stage 3
00:05:57 Stage 4
00:08:14 Stage 5
00:10:47 Stage 6
00:16:32 Stage 7
00:23:37 Ending + Credits
My first clear of this vertical shmup developed by Raizing in 1998.
I did this run following the special extend strat,
so i did let fall 3 extra life so collecting the fourth i gained full stock back
with no rank increase, also i skipped extra bosses and kept score low
so i could get special extend in last stage (after two death so rank dropped).
i used Strawman C with its powerfull shot and a still decent speed,
one of the stronger character in the game.
I did this run in january 2021 on Wolfmame 0.219.
00:00:00 Rom check
00:00:34 Stage 1
00:01:47 Stage 2
00:04:20 Stage 3
00:05:57 Stage 4
00:08:14 Stage 5
00:10:47 Stage 6
00:16:32 Stage 7
00:23:37 Ending + Credits


![Xexex (ゼクセクス) [JAA ver.] 2All 10.9M
Scoring run of this horizontal shmup developed by Konami
and released in 1991.
Visually gorgeous, accompanied by a very good ost
and inspired by game like Gradius and R-type this shmup
passed under the radar in the early 90, mostly because of the
success of street fighters 2 in those years.
Gameplay might seem similar to R-type but only superficially,
the tentacle mechanic and the charged shot only available
when the flint (force) is locked make for a unique and more tactical playstyle.
In this run i used a score bug to achive more then 10M pts by triggering
a specific event for every life i had in stock.
Also i got 4 secret 1up in stage 1 and 3 (2 x loop),
guaranteed if specific action are performed (just do what i do in the video).
Even if this is a scoring run i didnt get a really good score because i
failed one of the score bug chance, a normal good run should be
around 12M+ or more if extra life show up,
anyway this is my best 2All for now while my best score is 13.6M (stage2-2),
will upload more when i get better game clear.
I played on Wolfmame 0.225 and i used 2 autofire
at 20Hz and 30Hz.
The 20Hz was necessary because when game slowdown
30Hz stop working correctly , too many input i think,
this problem seems corrected in Arcade Archives, but i havent checked yet.
00:00:00 Romcheck
00:00:22 Stage 1-1
00:06:04 Stage 2-1
00:08:53 Stage 3-1
00:12:26 Stage 4-1
00:15:27 Stage 5-1
00:19:53 Stage 6-1
00:23:32 Stage 7-1
00:30:09 Stage 1-2
00:35:55 Stage 2-2
00:38:44 Stage 3-2
00:42:11 Stage 4-2
00:45:06 Stage 5-2
00:49:55 Stage 6-2
00:53:49 Stage 7-2
00:59:51 Ending + Credits
01:03:12 Score table Xexex (ゼクセクス) [JAA ver.] 2All 10.9M](https://i.ytimg.com/vi/nMvtY68AwyU/mqdefault.jpg)







