Boston Dynamics Spot simulation in Unity engine - Reinforcement Learning - stable platform @AnimationPrepStudios
Boston Dynamics Spot simulation in Unity engine - Reinforcement Learning - stable platform  @AnimationPrepStudios
Uploaded May 2023 | Updated September 2026, 25 minutes ago
I am new to AI. I recent spent a week leaning about how to apply neural nets for controlling of a robotics system. I was able to create and train a Boston Dynamics Spot bionic quadruped in Unity using reinforcement learning to self stabilize on a moving platform.

The model is entirely physics based using joint systems in Unity engine. The custom IK model offsets are controller by the AI to produce a stable platform simulation with LSTM.

See also (trot gait): youtu.be/KdwGJ9asR8Q

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Read more about this project here: discord.com/channels/738881083256471703/770731544452530266/1107874006754926684
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Boston Dynamics Spot simulation in Unity engine - Reinforcement Learning - stable platform

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