Luxor mocap avatars from .FBX using APS_SDK - VRCMods tutorial @AnimationPrepStudios
Luxor mocap avatars from .FBX using APS_SDK - VRCMods tutorial  @AnimationPrepStudios
Uploaded September 2020 | Updated September 2026, 1 hour ago
This tutorial shows creating mocap avatars for APS using .fbx files. The latest APS_SDK can be used for building avatars manually using any Unity humanoid, mapping blendshapes and visemes, facecap, dynamicBones and creating emotes.

Please join the APS Discord: discord.gg/ErZcKaQ

Katie avatar by: velee - vrcmods.com/item/7338
Luxor mocap avatars from .FBX using APS_SDK - VRCMods tutorialMocap Animation SequencerQuest Touch Pro controllers as Avatar Feet Trackers!!Imported Media PanelsQuest2 finger tracking motion capture V2SteamVR Motion Capture - VR Hands (EEVEE Engine)glider gets attacked by A-10 ThunderboltVR Storyboarding and Motion Capture for BlenderFur Ball Hologram - Cycles Rendered - in VRLight Saber Battle ! VR Motion Capture rendered in BlenderSteamVR Motion Capture - Kat Wars (EEVEE Engine)Piano Motion Capture - Oculus Quest 2 Mixed Reality
Animation Prep Studios |

Luxor mocap avatars from .FBX using APS_SDK - VRCMods tutorial

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER