Uploaded June 2022 | Updated September 2026, 3 hours ago
A simple test of APS and VRMods avatars.
Rendered with Blender EEVEE
Avatar by Velee:
vrcmods.com/item/7338
A simple test of APS and VRMods avatars.
Rendered with Blender EEVEE
Avatar by Velee:
vrcmods.com/item/7338


![SteamVR Motion Capture - Pistol Disarm - grab props out of the hands of other avatars.
I just tried improving the prop recording features in APS Luxor by adding the ability to grab a prop (that was recorded by previous avatars) and continue recording.
You are welcome to join the Discord if youd like to find out how to help beta test APS Luxor 😎
Software used:
- Mocap Fusion [VR] (v5.1.2 Luxor)
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
www.MocapFusion.com SteamVR Motion Capture - Pistol Disarm - grab props out of the hands of other avatars.](https://i.ytimg.com/vi/ueTA3s2NK3I/mqdefault.jpg)

![VR camera ( motion capture ) tracker setup - tutorial
A short tutorial showing how to setup a Vive tracker as a VR camera tracker for camera motion capture. Export to Blender for creating camera animations. VR cameras can be connected to tracker and allows the player to create realistic camera motion. eg. this allows the player to set down and pick up a camera or easily swap hands.
Software used:
- Mocap Fusion [VR] v5.7.7f https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ VR camera ( motion capture ) tracker setup - tutorial](https://i.ytimg.com/vi/utCgByJqK4Q/mqdefault.jpg)

![Infinite Walk VR (beta) walking simulator in VR
This feature allows users to create walking and running animations that cover a very large distance and are a contentious recorded animation that gives the impression that the motion capture was recorded in a large studio,
As the player walks in a circle the avatar walks in a straight line.
This feature works best with maps of corridors and hallways where the parallax is very small, avoid large open maps or might notice motion sickness.
This feature was designed for a playspace of at least 10 x 10 , any less and you will notice the rotation since the users is spinning around the small radius and will make you dizzy really quick, but with larger playspace then yeah you could explore the world with a contentious full body tracked mocap animation and would barely notice any counter rotation, for warehouse-sized playspace (30 x 30) this feature would work really well
Related videos:
- Infinite Walk VR (beta): https://youtu.be/ecvkL1LMC6o
Check out the update announcement on Steam: https://store.steampowered.com/news/app/1858670/view/4243035499695656497
Now available in the latest Playtest beta (v9.2.0) on Steam!!
Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Please like the video so Ill keep working on the feature! Infinite Walk VR (beta) walking simulator in VR](https://i.ytimg.com/vi/vOTOF2D2qus/mqdefault.jpg)



![Unreal Metahuman Live-Link shoulder/clavicle bone fix
Two new sliders have just been added to the arm IK solver profile for limiting the (negative) rotation of the clavicle bone. These were added to address a issue when using Metahuman avatars over live-link, but may be generally useful for other avatars as well!
The new Shoulder Low Limit slider can be used to clamp the clavicle bone rotation so they do not rotate below a set angle.
The new Shoulder Pos Offset slider adds positive rotation offset to the clavicle bone.
And can be used any avatar, eg. avatars wearing tuxedos or where shoulder rotation needs to be limited.
Now available in the latest Playtest beta (v9.2.1) on Steam!!
Download the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com/live-link
Please like the video so Ill keep working on the feature! Unreal Metahuman Live-Link shoulder/clavicle bone fix](https://i.ytimg.com/vi/xqbQbgyy7tI/mqdefault.jpg)