Infinite Walk VR (beta) walking simulator in VR @AnimationPrepStudios
Infinite Walk VR (beta) walking simulator in VR  @AnimationPrepStudios
Uploaded June 2024 | Updated September 2026, 7 hours ago
This feature allows users to create walking and running animations that cover a very large distance and are a contentious recorded animation that gives the impression that the motion capture was recorded in a large studio,

As the player walks in a circle the avatar walks in a straight line.

This feature works best with maps of corridors and hallways where the parallax is very small, avoid large open maps or might notice motion sickness.

This feature was designed for a playspace of at least 10' x 10' , any less and you will notice the rotation since the users is spinning around the small radius and will make you dizzy really quick, but with larger playspace then yeah you could explore the world with a contentious full body tracked mocap animation and would barely notice any counter rotation, for warehouse-sized playspace (30' x 30') this feature would work really well

Related videos:
- Infinite Walk VR (beta): youtu.be/ecvkL1LMC6o

Check out the update announcement on Steam: store.steampowered.com/news/app/1858670/view/4243035499695656497

Now available in the latest Playtest beta (v9.2.0) on Steam!!

Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR


Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
MocapFusion.com

Please like the video so I'll keep working on the feature!
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Animation Prep Studios |

Infinite Walk VR (beta) walking simulator in VR

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