Unreal Metahuman Live-Link shoulder/clavicle bone fix @AnimationPrepStudios
Unreal Metahuman Live-Link shoulder/clavicle bone fix  @AnimationPrepStudios
Uploaded July 2024 | Updated September 2026, 6 hours ago
Two new sliders have just been added to the arm IK solver profile for limiting the (negative) rotation of the clavicle bone. These were added to address a issue when using Metahuman avatars over live-link, but may be generally useful for other avatars as well!

The new Shoulder Low Limit slider can be used to clamp the clavicle bone rotation so they do not rotate below a set angle.
The new Shoulder Pos Offset slider adds positive rotation offset to the clavicle bone.

And can be used any avatar, eg. avatars wearing tuxedos or where shoulder rotation needs to be limited.

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Now available in the latest Playtest beta (v9.2.1) on Steam!!

Download the (free) Mocap Fusion [VR] "Playtest beta" on Steam : store.steampowered.com/app/1540000/Mocap_Fusion__VR


Discord - discord.com/invite/ErZcKaQ
Twitter - twitter.com/mocapfusion
Patreon - patreon.com/prepstudio
Youtube - youtube.com/c/AnimationPrepStudios
MocapFusion.com/live-link

Please like the video so I'll keep working on the feature!
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Unreal Metahuman Live-Link shoulder/clavicle bone fix

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