Uploaded December 2021 | Updated September 2026, 1 hour ago
Hello @everyone! Just released this update (v5.1.2 beta) and am very excited to share the new hand pose finger capture feature for VR controllers. After four days of non stop working and little sleep I have finally finished developing a new hand pose system. This feature is actually something I have been wanting to add ever since implementing Quest finger tracking earlier this year; since the two were very similar I already had much of the code already written, and a proof of concept that I have been testing already for some months. So it wasn't hard to add but still was a lot of work. Anyway hope everyone likes the greater realism of the avatar's thumbs and fingers, especially users with Index and Quest controllers!
I'm just really glad that avatar's thumbs no longer appear broken and now move more realistically. Avatars can finally give proper thumbs up!
And I hope viewers also give thumbs up for this video !!
You are welcome to join the Discord if you'd like to find out how to help beta test APS Luxor 😎
Software used:
- Mocap Fusion [VR] (v5.1.2 Luxor)
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
MocapFusion.com
Hello @everyone! Just released this update (v5.1.2 beta) and am very excited to share the new hand pose finger capture feature for VR controllers. After four days of non stop working and little sleep I have finally finished developing a new hand pose system. This feature is actually something I have been wanting to add ever since implementing Quest finger tracking earlier this year; since the two were very similar I already had much of the code already written, and a proof of concept that I have been testing already for some months. So it wasn't hard to add but still was a lot of work. Anyway hope everyone likes the greater realism of the avatar's thumbs and fingers, especially users with Index and Quest controllers!
I'm just really glad that avatar's thumbs no longer appear broken and now move more realistically. Avatars can finally give proper thumbs up!
And I hope viewers also give thumbs up for this video !!
You are welcome to join the Discord if you'd like to find out how to help beta test APS Luxor 😎
Software used:
- Mocap Fusion [VR] (v5.1.2 Luxor)
Discord - discord.com/invite/ErZcKaQ
Patreon - patreon.com/prepstudio
MocapFusion.com

![Connecting a Hang Glider to a Powerboat and launching
This game Im really excited to work on, A hang-gliding simulator in VR!
This shows how to connect the gliders to other tow vehicles for launching.
Then by simply pressing both joystick thumbsticks at the same time will release the catch and the glider is then in free flight. Please let me know what you think of the idea!!!
And another glider video here: https://youtu.be/2nA0x6crid4
The game Im using is Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
- Make sure to download the Playtest version (v9.3.5 or later) for the new hang glider simulator (beta) update!!! Connecting a Hang Glider to a Powerboat and launching](https://i.ytimg.com/vi/nlaK6wFmAN4/mqdefault.jpg)

![Mocap Animation Sequencer
The new animation sequencer in APS Luxor allows recording multiple mocap animations and combining them as a composite mocap animation for export directly to Blender.
The Sequencer feature is still in beta!!!!!!!
Software used:
- Mocap Fusion [VR] Luxor v5.5.1 (multiplayer update)
- Blender 2.9
Mocap Fusion [VR] Luxor is available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
www.mocapfusion.com/multiplayer
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ Mocap Animation Sequencer](https://i.ytimg.com/vi/oFheD6FHLxo/mqdefault.jpg)


![Quest2 finger tracking motion capture V2
I am currently working on a new virtual streaming VR passthrough feature for the APS Finger Tracking app that allows visualizing the HD scene from Luxor directly in the Quest headset and streaming Finger Tracking data back to the mocap avatar.
This allows creating more realistic motion capture as the actor can now see spatially where their hands and the avatars hands are located.
The scene from Luxor can be streamed to the quest using a realtime video live view, the avatar appears visible in VR in the Quest Finger Tracking app! The stereoscopic video is not streamed in full color to achieve the lowest possible latency for wireless realtime video.
This can also be used along with the APS Live-Link plugin for creating live productions in Unreal Engine: https://youtu.be/l6zWNQMEDpw
I hope to add the ability to allow users to grab props and other interactions while using finger tracking in VR!
Software used:
- Mocap Fusion [VR] (v5.1.9)
- Finger Tracking app: https://www.mocapfusion.com/quest2-app
Steam - https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
www.MocapFusion.com Quest2 finger tracking motion capture V2](https://i.ytimg.com/vi/r96MX1JyRx0/mqdefault.jpg)

![glider gets attacked by A-10 Thunderbolt
This is a animation sequence I recorded using the latest mocap flight simulator in the latest APS Playtest beta ,
This is a early beta of the game , these are in-game recordings and were compiled together to try to make a attack sequence. I recorded the hang glider first, then the A-10 then simply teleported the player around the map to record from different view angles, this is the flight simulator addon Ive been working on for a few weeks, now you can create airshows and then review everything in VR from the ground and now even from a hang glider!!
The game in this video is the (free) Mocap Fusion [VR] Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com glider gets attacked by A-10 Thunderbolt](https://i.ytimg.com/vi/rgrS7tc8CUE/mqdefault.jpg)
![VR Storyboarding and Motion Capture for Blender
Download The Game: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
A quick tutorial to showing how to create a simple storyboard in APS Luxor using multiple avatars and VR mocap cameras. The second half show how to export the scene and mocap directly to Blender for final rendering in EEVEE engine.
Hope you will find the tutorials helpful!
Software used:
- Mocap Fusion [VR] Luxor v5.5.8
- Blender 2.9
Mocap Fusion [VR] Luxor is available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
www.mocapfusion.com/multiplayer
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ VR Storyboarding and Motion Capture for Blender](https://i.ytimg.com/vi/rkFuXcyx_wg/mqdefault.jpg)
![Fur Ball Hologram - Cycles Rendered - in VR
Artists can create holograms from nearly any Blender model and render them using Cycles at super high detail to create photo-realistic animated holograms that can be placed in the VR scene for context or atmosphere.
A VR hologram is a image or video that is displayed in VR as a stereoscopic rendered texture. Holograms are a way to add highly detailed appearing objects into a VR world using pre-rendered videos created from HD models.
Want to check holograms in VR? You can create your own or download the examples , simply follow the tutorial.
Step 1.
Download the hologram .webm videos from the tutorial here:
https://www.mocapfusion.com/tutorials/holograms
You will find three examples on the page.
- Spinning Fur Ball hologram
- Spinning Flower hologram
- Dancing Renamon hologram
Step 2.
Then Download Mocap Fusion [VR]: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Look for the FREE Playtest beta on Steam to download the latest version (v9.4.1) that includes the new Hologram Viewer feature! Then simply load the .webm videos in the hologram viewer!
Step 3.
Thats it! You should see high res cycles rendered holograms in VR!
Please support the app on Patreon (optional): https://www.patreon.com/prepstudio
Join the Discord to find more cool feature updates: https://discord.com/invite/ErZcKaQ
Thanks for liking my video and for watching my channel 🥰 Fur Ball Hologram - Cycles Rendered - in VR](https://i.ytimg.com/vi/roNq5PtMRKE/mqdefault.jpg)