SteamVR Motion Capture - Unreal Engine Live-Link - Benchmark #1 @AnimationPrepStudios
SteamVR Motion Capture - Unreal Engine Live-Link - Benchmark #1  @AnimationPrepStudios
Uploaded October 2021 | Updated September 2026, 2 hours ago
Hello @everyone!!!
I've been working on a new Live-Link plugin for Unreal Engine. This plugin allows live syncing full body tracking from Luxor VR with custom avatars live in Unreal. The plugin is compatible with most vrc avatars and even meta humans!

Hardware/Software used in the video:
- MocapFusion Luxor v3.9.8
- Unreal Engine v4.26
- The MocapFusion live-link plugin to stream motion capture data into a Unreal project.
- Three SteamVR tracker 3.0 for full body tracking
- The MocapFusion finger tracking app for Oculus Quest 2
- The MocapFusion IPhone Sidekick app for face capture.
- The GPU used was a EVGA 2080TI RTX card.

More details on the website: MocapFusion.com

Join the Discord to become a beta tester and meet the community:
discord.com/invite/ErZcKaQ​

Thanks so much to all beta testers for the help and support with this project (:

If you like the Rexouium avatar it can be found/purchased from here:
gumroad.com/rezilloryker?recommended_by=library#MYutV

And thanks for watching, Please give a thumbs up!
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Animation Prep Studios |

SteamVR Motion Capture - Unreal Engine "Live-Link" - Benchmark #1

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