SteamVR Motion Capture + Vive Camera passthrough @AnimationPrepStudios
SteamVR Motion Capture + Vive Camera passthrough  @AnimationPrepStudios
Uploaded April 2022 | Updated September 2026, 8 minutes ago
A short video showing a early beta test of a mixed reality motion capture sandbox app I am developing for SteamVR. The app allows recording motion capture while in VR and now includes mixed reality passthrough.

still in beta but to see the avatars and props physically in my room is incredibly immersive and very useful for creating motion capture!

Passthrough is full stereoscopic 3d, so the player can see the real world depth images and 3d models together making it intuitive to interreact with real and virtual objects at the same time!

To download check out the app I am developing on Steam: ttps://store.steampowered.com/app/1540000/Mocap_Fusion__VR

Also you must have the SRWorks Runtime installed: developer.vive.com/resources/vive-sense/srworks-sdk/download/latest

Mixed reality is really incredible! Hope you like my videos and app demos,
SteamVR Motion Capture + Vive Camera passthroughSteamVR Motion Capture - Unreal Engine Live-Link - Benchmark #1Atlas from Portal 2 - Outdoor scene renderedValve Index, Oculus Touch and Vive Controller - Finger motion captureQuest2 Space Calibrator for SteamVR body tracking.Connecting a Hang Glider to a Powerboat and launchingLuxor mocap avatars from .FBX using APS_SDK - VRCMods tutorialMocap Animation SequencerQuest Touch Pro controllers as Avatar Feet Trackers!!Imported Media PanelsQuest2 finger tracking motion capture V2SteamVR Motion Capture - VR Hands (EEVEE Engine)
Animation Prep Studios |

SteamVR Motion Capture + Vive Camera passthrough

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER