Uploaded September 2025 | Updated September 2026, 1 week ago
0:00 - Treadmill Powered
Although it's possible to take on this entire stage at once even with the magnification boosts, just take the safe route and at least expend the first 2 waves before going all in. None of the individual waves are that difficult.
Recommended Ubers:
- Anti-Red/Alien
2:34 - Vengeful Sandbag
This stage's Assassin Bears are usually intended to be beaten, but at their boosted magnification, you need a lot of Cannon Power combos to bring your basic cannon up to the strength needed to 1-shot them and that's just inconvenient. Instead, Bomber and Robocat can work together to push the Dark Otter wave behind the enemy base and cheese the stage before you even have to think of Assassin Bear.
3:35 - Protein Cartel
A previously annoying stage, though Bahablast makes it extremely simple. Bahamut can solo the stage as soon as he's out as long as you have a Floating Atk orb equipped. If you don't, you'll need a bit of supporting DPS which Fishman, Slime, and Bubble can provide.
Recommended Ubers:
- Anti-Floating Rushers
4:08 - Anaerobic Cycling
Royal Guard tears this entire stage apart. Chadbear can melt through Li'l Zyclone easily too. As long as you get Uril out, there shouldn't be any danger here.
5:20 - Sauna Handstands
Ok now we cheese the St. Dober. Same as usual.
6:20 - Lakeside Bootcamp
Getting a crit on Koronium either happens instantly or never, so I usually plan around it happening never. Just happens it ended up being instant this time. Wave Immune spam is enough to beat Koronium with brute force, but it's always nice when Li'l Mohawk or Catasaurus can clutch up and land the crit so you don't have to worry about anything.
Recommended Ubers:
- Ranged Wave Blocker
- E. Kubilan
- Ultra Kaguya
- Axel
_ _ _ _ _ _ _
Music Used:
Voyage of Promise - Bloodstained: Ritual of the Night
0:00 - Treadmill Powered
Although it's possible to take on this entire stage at once even with the magnification boosts, just take the safe route and at least expend the first 2 waves before going all in. None of the individual waves are that difficult.
Recommended Ubers:
- Anti-Red/Alien
2:34 - Vengeful Sandbag
This stage's Assassin Bears are usually intended to be beaten, but at their boosted magnification, you need a lot of Cannon Power combos to bring your basic cannon up to the strength needed to 1-shot them and that's just inconvenient. Instead, Bomber and Robocat can work together to push the Dark Otter wave behind the enemy base and cheese the stage before you even have to think of Assassin Bear.
3:35 - Protein Cartel
A previously annoying stage, though Bahablast makes it extremely simple. Bahamut can solo the stage as soon as he's out as long as you have a Floating Atk orb equipped. If you don't, you'll need a bit of supporting DPS which Fishman, Slime, and Bubble can provide.
Recommended Ubers:
- Anti-Floating Rushers
4:08 - Anaerobic Cycling
Royal Guard tears this entire stage apart. Chadbear can melt through Li'l Zyclone easily too. As long as you get Uril out, there shouldn't be any danger here.
5:20 - Sauna Handstands
Ok now we cheese the St. Dober. Same as usual.
6:20 - Lakeside Bootcamp
Getting a crit on Koronium either happens instantly or never, so I usually plan around it happening never. Just happens it ended up being instant this time. Wave Immune spam is enough to beat Koronium with brute force, but it's always nice when Li'l Mohawk or Catasaurus can clutch up and land the crit so you don't have to worry about anything.
Recommended Ubers:
- Ranged Wave Blocker
- E. Kubilan
- Ultra Kaguya
- Axel
_ _ _ _ _ _ _
Music Used:
Voyage of Promise - Bloodstained: Ritual of the Night




![Battle Cats - Arena of Destiny - Talent for Battle (Freeze) [Ft: Ultimate Thundia]
Now I know the spirit of guidemaking is beating stages without Ubers, but Dojo sometimes just makes this completely impossible. In this case, multiple Deonils are an entirely immovable object. One of them is already tedious to push through but 3 of them as is required for a top 10% finish is absolutely impossible to break through. There are plenty of Ubers that can break through this problem, but Thundia is the one I expect more people to have that I also have as I do not have Luna on this account.
It should also be assumed by the fact that were actually killing the Deonils that farming score through procs alone is out of the question entirely.
The boss waves are as follows:
- Chickful A (200%)
- 2 Red EnerGs (100%)
- Oldhorn (100%)
- 2 Cala Marias (100%)
- M. Ost (100%) + 2 Chickful As (250%)
- Deonil (100%)
- Oldhorn
- 2 Cala Marias
- M. Ost + 2 Chickful As (250%)
- Deonil
- 2 Cala Marias
- Oldhorn + 2 Chickful As (250%)
- M. Ost + 2 Chickful As (250%)
- Deonil
Additionally, the following enemies spawn on timer:
- Chickful A (200%): 60 seconds
- Red EnerG (100%): 83.3 seconds
- Deonil: 133.3 seconds
- Cala Maria (120%): 153.3 seconds
You want to get as much initial value from Bahamut as possible. The timing shown in this video is actually consistent despite how seemingly inconsistent Red EnerG is. Iron Wall is necessary to soak up the hits from the Cala Marias so they dont 1-shot Bahamut. Idi and Naala can help burst down M. Ost with Dorons Freeze proc and Naala can also deal a lot of damage to the Deonils that will come out immediately after. At this part of the run, Thundia takes over as Deonils appear and become a stone wall against your rushers. I got somewhat lucky and had a Bahamut and Idi chain on their respawn take down the second M. Ost as well, but as long as your final score is around 500k, you should be good to go for this dojo.
Recommended Ubers:
- Ultimate Thundia
- Eva-02
- Uberfest Luna
- Chronos
- Skanda
- Kinrangers (Talented)
- Juri
- Mami Tomoe
- Tanjiro Kamado
- Both versions of Phono
_ _ _ _ _ _ _ _ _
Rank Rewards:
Top 10% - 2 Gold, 2 Silver, 4 Bronze
Top 30% - 2 Gold, 2 Silver, 3 Bronze
Top 60% - 2 Gold, 2 Silver, 2 Bronze
Top 100% - 1 Gold, 2 Silver, 2 Bronze
You don’t have to rank particularly well to get good rewards from these Dojos thankfully. Each Dojo will have a different set of Orbs available.
Possible Orbs (Freeze Arena):
- Surge Resist
- Production Cost Down (Every other unit has a discounted spawn)
- Wave Resist
- Boost SoL (Unit gains a stat boost in SoL)
- Colossus Slayer (Every other spawn)
- Slow Resist
For any chest, you can reroll the orb from it for 30 cat food each and you are guaranteed to not see a repeat. This allows you to guarantee the orb you want, but at a potentially hefty cost.
None of these orbs stand out if you dont have specific Ubers to utilize them. Of the most note for the no uber side is probably Production Cost Down as this can provide better cost efficiency for some of the more expensive attacker spams. It should be noted that although similar in premise to Cash Back, the discount from Cost Down orb is less than the refund given by the same grade of Cash Back, so this orb should be used on units that are less likely to die.
On the Uber side of things, Surge Resist is a particularly interesting find for 2 units in particular: Ultra Jizo and Immortal Yoshimoto. Ultra Jizo is rather simple, just becoming 80% resistant to Surge with an A orb and entirely immune to them at S. Very easy to understand why this makes Jizo notably better. Yoshimoto received new Ultra Talents in Version 15.2, notably Countersurge and Surge Resist. Surge Resist orb can stack on top of his new Ultra Talent and prevent him from taking excessive Surge damage for his Countersurge ability.
However, where it really gets spicy is with his second orb slot gained through Ultra Talents. With an A and B orb, which is the maximum possible for this dojo, you can stack them together for a 50% extra Resist. However, Surge Immune units cannot trigger Countersurge, making this interaction seemingly redundant... unless you leave Yoshimotos Surge Resist talent at Level 9. This way, the innate Surge Resist stays at 45%, allowing your orbs to accumulate to a maximum of 95% Surge damage reduction. This is practically no damage, giving you the best of both worlds where Yoshimoto doesnt die to Surges AND triggers Countersurges of his own. Battle Cats - Arena of Destiny - Talent for Battle (Freeze) [Ft: Ultimate Thundia]](https://i.ytimg.com/vi/eR3iJDvtZNg/mqdefault.jpg)





