Uploaded January 2014 | Updated September 2026, 2 weeks ago
A completely fictitious commercial for apple juice... I'm not even sure when or why I did this but I think it's a really weird parody of another video I saw ;) This was made in December and only now uploaded because I'm behind on the list of videos I've made so far! Just something a little bit silly...
Made using Windows Movie Maker (for edits, filters, ect...), SqirlzReflect (animating the particle effects) and Adobe Photoshop for creation and effects. A weird fusion sure, but short experimental stuff is what I do on YouTube now apparently... Well, this is more Dec 2013!
Music Attribution: "I dunno" by Grapes 2008 - Licensed under Creative Commons Attribution (3.0) creativecommons.org/licenses/by/3.0
Music Download: ccmixter.org/files/grapes/16626
Video where I first found this song: youtube.com/watch?v=mrGfe0M8nBw
Subscription link to my channel here: tinyurl.com/WriScriSeanThorn ...
A completely fictitious commercial for apple juice... I'm not even sure when or why I did this but I think it's a really weird parody of another video I saw ;) This was made in December and only now uploaded because I'm behind on the list of videos I've made so far! Just something a little bit silly...
Made using Windows Movie Maker (for edits, filters, ect...), SqirlzReflect (animating the particle effects) and Adobe Photoshop for creation and effects. A weird fusion sure, but short experimental stuff is what I do on YouTube now apparently... Well, this is more Dec 2013!
Music Attribution: "I dunno" by Grapes 2008 - Licensed under Creative Commons Attribution (3.0) creativecommons.org/licenses/by/3.0
Music Download: ccmixter.org/files/grapes/16626
Video where I first found this song: youtube.com/watch?v=mrGfe0M8nBw
Subscription link to my channel here: tinyurl.com/WriScriSeanThorn ...










![Video | Unity Software - Particle Effects Experiment
I used Unity to create a very, very simple scene involving a cube that rotates (because camera controls) and a particle emitter that collided slightly weirdly (the hit box / collision mesh was inside the model texture)... Also, directional lighting is a thing! Im preparing for a more segmented approach to my videos, so watch out for more complex things with multiple angles to them.
Video edits include: [Windows Movie Maker] ripple/waverotate, threshold (visual filter), hue cycle; [Virtual Dub] motion blurring, soft focus and the start is way too pixellated square~y than I wanted.
Music used: Milkshake by Aaron Spencer
https://machinimasound.com/music/milkshake (Personal Note: I really love the intro to this song! Its really easy to just place over my visuals without worrying about making headphone users RIP.)
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)
https://machinimasound.com/license/ Video | Unity Software - Particle Effects Experiment](https://i.ytimg.com/vi/taPHiEZwymY/mqdefault.jpg)