Uploaded March 2014 | Updated September 2026, 2 weeks ago
A video art project showcasing an Adobe Photoshop visual filter called liquify.
Basically an extended version of this video: youtu.be/nKvuva7KXZs
More information on the distortion effect used: helpx.adobe.com/en/photoshop/using/liquify-filter.html
Music used: Dystopia by Per Kiilstofte (Machinimasound.com)
Licensed under Creative Commons CC-BY 3.0 Unported License | machinimasound.com/license
A little information about WriScriSeanThorn's YouTube Channel: Just creating some scenes, animating some stuff, emitting some particle effects. Currently, I'm working on the basics of Unity (3D / 2D), creating animated scenes using SqirlzReflect's weather and ripple effects, experimenting in Adobe Photoshop, video editing and visual filtering in Windows Movie Maker and finally, there might be some additional stuff created in Apophysis / Mandelbulb / SketchUp / Inkscape / Vectorian Giotto. Additional edits on footage is normally made with VirtualDub. I record using CamStudio.
Social Links: (Which I should use more)...
Deviant Art Profile: wriscriseanthorn.deviantart.com
Twitter: twitter.com/WriScriSeanThor
Gplus: plus.google.com/113690568644112569581/posts
A video art project showcasing an Adobe Photoshop visual filter called liquify.
Basically an extended version of this video: youtu.be/nKvuva7KXZs
More information on the distortion effect used: helpx.adobe.com/en/photoshop/using/liquify-filter.html
Music used: Dystopia by Per Kiilstofte (Machinimasound.com)
Licensed under Creative Commons CC-BY 3.0 Unported License | machinimasound.com/license
A little information about WriScriSeanThorn's YouTube Channel: Just creating some scenes, animating some stuff, emitting some particle effects. Currently, I'm working on the basics of Unity (3D / 2D), creating animated scenes using SqirlzReflect's weather and ripple effects, experimenting in Adobe Photoshop, video editing and visual filtering in Windows Movie Maker and finally, there might be some additional stuff created in Apophysis / Mandelbulb / SketchUp / Inkscape / Vectorian Giotto. Additional edits on footage is normally made with VirtualDub. I record using CamStudio.
Social Links: (Which I should use more)...
Deviant Art Profile: wriscriseanthorn.deviantart.com
Twitter: twitter.com/WriScriSeanThor
Gplus: plus.google.com/113690568644112569581/posts




![Video | Unity Software - Particle Effects Experiment
I used Unity to create a very, very simple scene involving a cube that rotates (because camera controls) and a particle emitter that collided slightly weirdly (the hit box / collision mesh was inside the model texture)... Also, directional lighting is a thing! Im preparing for a more segmented approach to my videos, so watch out for more complex things with multiple angles to them.
Video edits include: [Windows Movie Maker] ripple/waverotate, threshold (visual filter), hue cycle; [Virtual Dub] motion blurring, soft focus and the start is way too pixellated square~y than I wanted.
Music used: Milkshake by Aaron Spencer
https://machinimasound.com/music/milkshake (Personal Note: I really love the intro to this song! Its really easy to just place over my visuals without worrying about making headphone users RIP.)
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)
https://machinimasound.com/license/ Video | Unity Software - Particle Effects Experiment](https://i.ytimg.com/vi/taPHiEZwymY/mqdefault.jpg)





