Uploaded July 2026 | Updated September 2026, 2 weeks ago
GravityCore V1.1 just shipped - adding zero-gravity space flight, a multiplayer-replicated jetpack, and per-level default gravity to the custom gravity plugin for Unreal Engine 5. This update expands GravityCore beyond planet/ring/box gravity volumes into space environments and hover-based movement.
Built with GravityCore for UE5.
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🚀 GET GRAVITYCORE
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► Get it on FAB: fab.com/listings/c74de757-8cf8-45ff-9d6e-82d3b421af5b
► Free Playable Demo + Project:
patreon.com/CodeLikeMe/posts/163083883
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🛠️ WHAT'S NEW IN V1.1
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✔ Per-level default gravity — placeable AGravityDefaults actor sets what characters feel outside every gravity volume
✔ Zero-gravity mode — characters float and switch to 6DOF flying with dedicated vertical thrust input
✔ Multiplayer-replicated jetpack — hover with minimum height, up/down thrust, replicated OnJetpackStateChanged event
✔ Subsystem additions — ShouldApplyGravity() and Blueprint setters for per-level defaults
✔ Fix: simulated-proxy yaw jitter on jump-in-place (orient-to-movement now thresholds horizontal speed)
✔ UE 5.8 support added (now supports 5.4 / 5.5 / 5.6 / 5.7 / 5.8)
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🌌 GRAVITYCORE FEATURES
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✔ Custom Character Movement Component driving UE5's variable gravity direction
✔ Three gravity source types — Sphere (planets), Cylinder (ring worlds), Box (cuboid zones)
✔ Priority-based override zones for nested gravity regions
✔ Zero-gravity mode with 6DOF free-fly
✔ Multiplayer-replicated jetpack with hover mechanics
✔ Per-level default gravity actor
✔ Multiplayer-correct — deterministic per-machine computation (never replicated)
✔ Full C++ source with Blueprint integration
✔ UE 5.4 / 5.5 / 5.6 / 5.7 / 5.8 supported
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🌍 SPACE TOOLKIT
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GravityCore pairs with my other plugins for a complete space gameplay setup:
► PlanetGen — Walkable Procedural Planets: fab.com/listings/96c36654-f244-4c75-a527-cfaaab2d5ac4
► Starship — Pilotable Spaceship: fab.com/listings/3f2e3b36-eb5f-468d-a47a-6e378ddefdbf
────────────────────────────────────────
🎮 SUPPORT & COMMUNITY
────────────────────────────────────────
► Patreon: patreon.com/cw/CodeLikeMe
► Subscribe: youtube.com/codelikeme
#UnrealEngine #UE5 #GameDev #GravityCore #ZeroGravity #Jetpack #UE5Plugin #IndieDev #CustomGravity #CppPlugin #UE5Tutorial #SpaceGame #MultiplayerGameDev
GravityCore V1.1 just shipped - adding zero-gravity space flight, a multiplayer-replicated jetpack, and per-level default gravity to the custom gravity plugin for Unreal Engine 5. This update expands GravityCore beyond planet/ring/box gravity volumes into space environments and hover-based movement.
Built with GravityCore for UE5.
────────────────────────────────────────
🚀 GET GRAVITYCORE
────────────────────────────────────────
► Get it on FAB: fab.com/listings/c74de757-8cf8-45ff-9d6e-82d3b421af5b
► Free Playable Demo + Project:
patreon.com/CodeLikeMe/posts/163083883
────────────────────────────────────────
🛠️ WHAT'S NEW IN V1.1
────────────────────────────────────────
✔ Per-level default gravity — placeable AGravityDefaults actor sets what characters feel outside every gravity volume
✔ Zero-gravity mode — characters float and switch to 6DOF flying with dedicated vertical thrust input
✔ Multiplayer-replicated jetpack — hover with minimum height, up/down thrust, replicated OnJetpackStateChanged event
✔ Subsystem additions — ShouldApplyGravity() and Blueprint setters for per-level defaults
✔ Fix: simulated-proxy yaw jitter on jump-in-place (orient-to-movement now thresholds horizontal speed)
✔ UE 5.8 support added (now supports 5.4 / 5.5 / 5.6 / 5.7 / 5.8)
────────────────────────────────────────
🌌 GRAVITYCORE FEATURES
────────────────────────────────────────
✔ Custom Character Movement Component driving UE5's variable gravity direction
✔ Three gravity source types — Sphere (planets), Cylinder (ring worlds), Box (cuboid zones)
✔ Priority-based override zones for nested gravity regions
✔ Zero-gravity mode with 6DOF free-fly
✔ Multiplayer-replicated jetpack with hover mechanics
✔ Per-level default gravity actor
✔ Multiplayer-correct — deterministic per-machine computation (never replicated)
✔ Full C++ source with Blueprint integration
✔ UE 5.4 / 5.5 / 5.6 / 5.7 / 5.8 supported
────────────────────────────────────────
🌍 SPACE TOOLKIT
────────────────────────────────────────
GravityCore pairs with my other plugins for a complete space gameplay setup:
► PlanetGen — Walkable Procedural Planets: fab.com/listings/96c36654-f244-4c75-a527-cfaaab2d5ac4
► Starship — Pilotable Spaceship: fab.com/listings/3f2e3b36-eb5f-468d-a47a-6e378ddefdbf
────────────────────────────────────────
🎮 SUPPORT & COMMUNITY
────────────────────────────────────────
► Patreon: patreon.com/cw/CodeLikeMe
► Subscribe: youtube.com/codelikeme
#UnrealEngine #UE5 #GameDev #GravityCore #ZeroGravity #Jetpack #UE5Plugin #IndieDev #CustomGravity #CppPlugin #UE5Tutorial #SpaceGame #MultiplayerGameDev










