A Block Model! Tactical Lizard Tamer, Unity Game Dev Log [Part 167] @NedMakesGames
A Block Model! Tactical Lizard Tamer, Unity Game Dev Log [Part 167]  @NedMakesGames
Uploaded June 2018 | Updated September 2026, 3 weeks ago
I'm making a game in Unity! It will be a mixture of Pokemon teambuilding on a Fire Emblem / Final Fantasy Tactics style-map. Players will be able to mod in their own monsters and battle online!

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A Block Model! Tactical Lizard Tamer, Unity Game Dev Log [Part 167]Detail Texture Shader Graph in Unity URP with Normal Maps! ✔️ 2020.3 | Game Dev TutorialAudio Mixers in Lua! Tactical Lizard Tamer, Unity Game Dev Log [Part 118]Sparkling Grass Lawn in Shader Graph! Unity URP Procedural Material ✔️ 2020.3 | Game Dev TutorialFinding Neighbors! Tactical Lizard Tamer, Unity Game Dev Log [Part 149]Drawing a Line Segment in the URP Shader Graph with 2D SDFs! ✔️ 2021.1 | Unity Game Dev TutorialHandling Mod Loading Errors! Tactical Lizard Tamer, Unity Game Dev Log [Part 189]Grass Fields in Unity URP! Generate Blades with Compute Shaders! ✔️ 2020.3 | Game Dev TutorialIntro to Compute Shaders in Unity URP! Replace Geometry Shaders ✔️ 2020.3 | Game Dev TutorialNo Kicking Yourself! Tactical Lizard Tamer, Unity Game Dev Log [Part 186]Boulders and Art Styles! Tactical Lizard Tamer, Unity Game Dev Log [Part 142]Transparent and Crystal Clear | Writing Unity URP Code Shaders Tutorial [3/9] #shorts
Ned Makes Games |

A Block Model! Tactical Lizard Tamer, Unity Game Dev Log [Part 167]

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