Uploaded October 2022 | Updated September 2026, 3 weeks ago
⭐ Watch the full tutorial here: youtu.be/4zw6Vq5CzLY
📚 Or read it here: nedmakesgames.medium.com/f6ccd6686507
Have you ever wondered how lighting and shadows work in Unity? Or, do you want to write your own shaders for the Universal Render Pipeline, but without Shader Graph? Either because you need some special feature or just prefer writing code, this tutorial has you covered.
In fact, this is the third part in a series about writing HLSL shaders for URP. In this video, I aim to demystify transparency! I'll showcase how to work with blended and cut out transparency. Along the way, we'll learn about custom inspectors, render queues, culling, shader features, and double sided lighting.
👋 Subscribe for weekly game development videos!
► youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon to watch videos early, download all project files, vote on future topics, and more! Thank you so much!
► patreon.com/nedmakesgames
🔗 Visit my website for a searchable list of tutorials!
► nedmakesgames.github.io
2️⃣ 2nd Channel ► youtube.com/nedmakesgames2
🔴 Twitch ► twitch.tv/nedmakesgames
🐦 Twitter ► twitter.com/nedmakesgames
🎮 Discord ► discordapp.com/invite/ubxSVBK
📸 Instagram ► instagram.com/nedmakesgames
👽 Reddit ► reddit.com/u/nedmakesgames
🎶 TikTok ► tiktok.com/@nedmakesgames
☕ Ko-fi ► ko-fi.com/nedmakesgames
🎖️ Credits, references and further reading:
• Unity Technologies: Shader Calibration Scene - assetstore.unity.com/packages/templates/tutorials/shader-calibration-scene-25422
• tonyflanagan: Thailand Girl — Animated - sketchfab.com/3d-models/thailand-girl-animated-a41f779fe45b4a04bdbf212e49b7f6b5
• Aleksei Vlasov ⚡ CRWDE: Phonograph - sketchfab.com/3d-models/phonograph-1503329e69034a0fbb360504a1c4fba9
• gugusheep: VR Showroom Gallery for product placement - sketchfab.com/3d-models/vr-showroom-gallery-for-product-placement-d8f967fb44ea46cb9b62e720c6485ac0
• Helindu: The ultimate glass pack (cups and bottles) - sketchfab.com/3d-models/the-ultimate-glass-pack-cups-and-bottles-1ea37815fb0145e49487386d6924b341
• Leandro Nicolas: Snow Globe - sketchfab.com/3d-models/snow-globe-58a0f7e834c14413bb1a7e4262051180
• Andriy Shekh: Pine tree - sketchfab.com/3d-models/pine-tree-e52769d653cd4e52a4acff3041961e65
• Sergej Majboroda: Studio Small 09 - polyhaven.com/a/studio_small_09
Music provided by Epidemic Sound
#GameDev #IndieDev #Unity
⭐ Watch the full tutorial here: youtu.be/4zw6Vq5CzLY
📚 Or read it here: nedmakesgames.medium.com/f6ccd6686507
Have you ever wondered how lighting and shadows work in Unity? Or, do you want to write your own shaders for the Universal Render Pipeline, but without Shader Graph? Either because you need some special feature or just prefer writing code, this tutorial has you covered.
In fact, this is the third part in a series about writing HLSL shaders for URP. In this video, I aim to demystify transparency! I'll showcase how to work with blended and cut out transparency. Along the way, we'll learn about custom inspectors, render queues, culling, shader features, and double sided lighting.
👋 Subscribe for weekly game development videos!
► youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon to watch videos early, download all project files, vote on future topics, and more! Thank you so much!
► patreon.com/nedmakesgames
🔗 Visit my website for a searchable list of tutorials!
► nedmakesgames.github.io
2️⃣ 2nd Channel ► youtube.com/nedmakesgames2
🔴 Twitch ► twitch.tv/nedmakesgames
🐦 Twitter ► twitter.com/nedmakesgames
🎮 Discord ► discordapp.com/invite/ubxSVBK
📸 Instagram ► instagram.com/nedmakesgames
👽 Reddit ► reddit.com/u/nedmakesgames
🎶 TikTok ► tiktok.com/@nedmakesgames
☕ Ko-fi ► ko-fi.com/nedmakesgames
🎖️ Credits, references and further reading:
• Unity Technologies: Shader Calibration Scene - assetstore.unity.com/packages/templates/tutorials/shader-calibration-scene-25422
• tonyflanagan: Thailand Girl — Animated - sketchfab.com/3d-models/thailand-girl-animated-a41f779fe45b4a04bdbf212e49b7f6b5
• Aleksei Vlasov ⚡ CRWDE: Phonograph - sketchfab.com/3d-models/phonograph-1503329e69034a0fbb360504a1c4fba9
• gugusheep: VR Showroom Gallery for product placement - sketchfab.com/3d-models/vr-showroom-gallery-for-product-placement-d8f967fb44ea46cb9b62e720c6485ac0
• Helindu: The ultimate glass pack (cups and bottles) - sketchfab.com/3d-models/the-ultimate-glass-pack-cups-and-bottles-1ea37815fb0145e49487386d6924b341
• Leandro Nicolas: Snow Globe - sketchfab.com/3d-models/snow-globe-58a0f7e834c14413bb1a7e4262051180
• Andriy Shekh: Pine tree - sketchfab.com/3d-models/pine-tree-e52769d653cd4e52a4acff3041961e65
• Sergej Majboroda: Studio Small 09 - polyhaven.com/a/studio_small_09
Music provided by Epidemic Sound
#GameDev #IndieDev #Unity
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Blog ► https://nedmakesgames.tumblr.com
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Im making games Unity! Please subscribe so you wont miss a video. I Stream every weekday!
This Tutorial Tuesday, I walk you through making a screen capture transition effect in Unity. I explore making a custom Post Processing effect, rendering the screen to a texture, making a simple shader, and managing multiple scenes.
Twitch ► https://www.twitch.tv/nedmakesgames
Twitter ► https://twitter.com/nedmakesgames
Discord ► https://discordapp.com/invite/ubxSVBK
Instagram ► https://instagram.com/nedmakesgames
Tutorial Tuesday Submission ► https://forms.gle/vdEWUj49dVA5aTud9
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