Uploaded November 2016 | Updated September 2026, 3 weeks ago
In this tutorial, you learn how to use the Data Channel Modifier to create a procedural logo animation by controlling each element of a mesh.
Level: Advanced
Recorded in: 3ds Max 2017 Update 1
Files used: areadownloads.autodesk.com/wdm/3dsmax/htm-gnl_datamapmod-p2.zip
Guest producer and narrator: Martin Ashton
This tutorial is intended for use with 3ds Max Version 2017 Update 1 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1
In this tutorial, you learn how to use the Data Channel Modifier to create a procedural logo animation by controlling each element of a mesh.
Level: Advanced
Recorded in: 3ds Max 2017 Update 1
Files used: areadownloads.autodesk.com/wdm/3dsmax/htm-gnl_datamapmod-p2.zip
Guest producer and narrator: Martin Ashton
This tutorial is intended for use with 3ds Max Version 2017 Update 1 or higher.
► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | forums.autodesk.com/t5/3ds-max/ct-p/area-c1










