#13 Adding a Combo Attack (melee) - Unity Devlog @Roundbeargames
#13 Adding a Combo Attack (melee) - Unity Devlog  @Roundbeargames
Uploaded January 2019 | Updated September 2026, 3 weeks ago
Adding a Combo Attack (melee) - Unity Devlog
- Unity melee combat
- Unity attack system
- 2.5D Platformer / SideScroller
- IndieGameDev

City Pack:
assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95214?aid=1011larh3

Dungeons Pack:
assetstore.unity.com/packages/3d/environments/dungeons/polygon-dungeons-pack-102677?aid=1011larh3

Liam:
assetstore.unity.com/packages/3d/characters/humanoids/liam-lowpoly-character-100007?aid=1011larh3

Frank RPG Fighter:
assetstore.unity.com/packages/3d/animations/frank-rpg-fighter-137306?aid=1011larh3

If you're looking for tutorials check out my other playlist:
youtube.com/playlist?list=PLWYGofN_jX5BupV2xLjU1HUvujl_yDIN6

Any questions/comments? Join us on discord:
discord.gg/hAFTgcA

Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
reddit: reddit.com/user/roundbeargames
linkedin: linkedin.com/in/jangwon-choi-roundbeargames

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

#gamedev #indiegame #unitytutorial #devlog
#13 Adding a Combo Attack (melee) - Unity DevlogWriting the Death Animation - CPP Fighting Gamewriting a collision system - horizontal movement#8 Active Ragdoll Basics - Unity Tutorial - DevlogSample Scene - HDRP Volume & Bake - Unity#11 Falling | 2.5D Platformer | Unity Tutorial#17 Slowmo Cam | Getting feedback | Unity DevlogUnity Tutorial - Emissive Lighting & Post Processing - URPIndie Devlog - VFX and Gunplay - Top Down Shooter[Devlog #7] HDRP Volume & Lighting - Unity 2.5D PlatformerWriting Jump Physics - Indie GameDev - C++[C++ Tutorial #17.2] std::vector, iteration, addresses
Roundbeargames |

#13 Adding a Combo Attack (melee) - Unity Devlog

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