Uploaded February 2021 | Updated September 2026, 3 weeks ago
Emissive material + bloom (post processing effect). Unity has gone through many updates since my last video on this topic, so here's a new one with the latest version. Lighting is a tricky subject, so I cannot cover everything in one video. First we'll cover emissive material and volume profile.
I'm using Unity 2020.2 (URP/LWRP), the latest version at the time of recording.
Repository:
github.com/RoundBearChoi/Unity2020.2_EmissiveLightingSample
Previous video (Unity 2019.1):
youtu.be/RTOZlVybcw4
URP Volume Profile:
docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/VolumeProfile.html
Mixamo:
mixamo.com/#
Any questions/comments? Join us on discord:
discord.gg/hAFTgcA
Intro: (0:00)
Global Volume Profile: (1:05)
Camera Post Processing: (1:40)
Emissive material: (2:21)
Baking preview: (2:40)
Ninja scene: (3:25)
Basic workflow: (4:40)
Outro: (8:49)
Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-15041a9a
Patreon:
patreon.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
#gamedev
Emissive material + bloom (post processing effect). Unity has gone through many updates since my last video on this topic, so here's a new one with the latest version. Lighting is a tricky subject, so I cannot cover everything in one video. First we'll cover emissive material and volume profile.
I'm using Unity 2020.2 (URP/LWRP), the latest version at the time of recording.
Repository:
github.com/RoundBearChoi/Unity2020.2_EmissiveLightingSample
Previous video (Unity 2019.1):
youtu.be/RTOZlVybcw4
URP Volume Profile:
docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/VolumeProfile.html
Mixamo:
mixamo.com/#
Any questions/comments? Join us on discord:
discord.gg/hAFTgcA
Intro: (0:00)
Global Volume Profile: (1:05)
Camera Post Processing: (1:40)
Emissive material: (2:21)
Baking preview: (2:40)
Ninja scene: (3:25)
Basic workflow: (4:40)
Outro: (8:49)
Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-15041a9a
Patreon:
patreon.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
#gamedev

![[Devlog #7] HDRP Volume & Lighting - Unity 2.5D Platformer
HDRP 2.5D platformer repository:
https://github.com/RoundBearChoi/2.5D-Platformer-HDRP
PC Build (.exe):
https://drive.google.com/drive/folders/1RIiEWpeWMhhSwMbzk-3yom_TzYArBpqk?usp=sharing
Files are available here:
https://drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing
Render test 1 repository:
https://github.com/RoundBearChoi/HDRP-ProBuilder-Test
Render test 2 repository (simple scene, ProBuilder):
https://github.com/RoundBearChoi/HDRP-Sample-Build
Normal speed video (simple scene, ProBuilder):
https://youtu.be/qKfRvoNxeS8
UGuruz:
https://www.youtube.com/channel/UCgd3l8iA5zBYVa4sQ6-ONFw
Achieving High Fidelity Graphics for games with the HDRP:
https://youtu.be/yqCHiZrgKzs
Global Illumination and Path Tracing:
https://www.scratchapixel.com/lessons/3d-basic-rendering/global-illumination-path-tracing
Art of Lighting Game Environments in Unity:
https://cgcookie.com/articles/art-of-lighting-game-environments
Unite Berlin 2018 - An Introduction to Lightmapping in Unity:
https://youtu.be/tN33YqhfVtI
Any questions/comments? Join us on discord:
https://discord.gg/hAFTgcA
Why HDRP?: (0:00)
What did I learn?: (1:07)
Volume & lighting: (1:36)
Baking concepts: (4:58)
Outro: (7:58)
Free assets used
↓
Snack machines:
https://assetstore.unity.com/packages/3d/props/interior/snack-machines-3517?aid=1011larh3
Shelf:
https://assetstore.unity.com/packages/3d/props/interior/shelf-646?aid=1011larh3
Waste bin:
https://assetstore.unity.com/packages/3d/waste-bin-73303?aid=1011larh3
Locker room props:
https://assetstore.unity.com/packages/3d/props/interior/locker-room-props-3355?aid=1011larh3
Civilian vehicle #5:
https://assetstore.unity.com/packages/3d/vehicles/land/low-poly-civilian-vehicle-5-124987?aid=1011larh3
Social
twitter: https://twitter.com/roundbeargames
facebook: https://facebook.com/roundbeargames17
hive: https://peakd.com/@roundbeargames/posts
linkedin: https://linkedin.com/in/jangwon-choi-roundbeargames
Patreon:
https://patreon.com/roundbeargames
Channel Memberships:
https://youtube.com/roundbeargames/join
#gamedev #indiegame #unitytutorial #devlog [Devlog #7] HDRP Volume & Lighting - Unity 2.5D Platformer](https://i.ytimg.com/vi/sx_WJ6CRxeQ/mqdefault.jpg)

![[C++ Tutorial #17.2] std::vector, iteration, addresses
[C++ Tutorial #17.2] std::vector, iteration, addresses [C++ Tutorial #17.2] std::vector, iteration, addresses](https://i.ytimg.com/vi/xR8165EIJJw/mqdefault.jpg)




