Roundbeargames | Unity Tutorial - Emissive Lighting & Post Processing - URP @Roundbeargames | Uploaded February 2021 | Updated October 2024, 3 hours ago.
Emissive material + bloom (post processing effect). Unity has gone through many updates since my last video on this topic, so here's a new one with the latest version. Lighting is a tricky subject, so I cannot cover everything in one video. First we'll cover emissive material and volume profile.
I'm using Unity 2020.2 (URP/LWRP), the latest version at the time of recording.
Repository:
github.com/RoundBearChoi/Unity2020.2_EmissiveLightingSample
Previous video (Unity 2019.1):
youtu.be/RTOZlVybcw4
URP Volume Profile:
docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/VolumeProfile.html
Mixamo:
mixamo.com/#
Any questions/comments? Join us on discord:
discord.gg/hAFTgcA
Intro: (0:00)
Global Volume Profile: (1:05)
Camera Post Processing: (1:40)
Emissive material: (2:21)
Baking preview: (2:40)
Ninja scene: (3:25)
Basic workflow: (4:40)
Outro: (8:49)
Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-15041a9a
Patreon:
patreon.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
#gamedev
Emissive material + bloom (post processing effect). Unity has gone through many updates since my last video on this topic, so here's a new one with the latest version. Lighting is a tricky subject, so I cannot cover everything in one video. First we'll cover emissive material and volume profile.
I'm using Unity 2020.2 (URP/LWRP), the latest version at the time of recording.
Repository:
github.com/RoundBearChoi/Unity2020.2_EmissiveLightingSample
Previous video (Unity 2019.1):
youtu.be/RTOZlVybcw4
URP Volume Profile:
docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/VolumeProfile.html
Mixamo:
mixamo.com/#
Any questions/comments? Join us on discord:
discord.gg/hAFTgcA
Intro: (0:00)
Global Volume Profile: (1:05)
Camera Post Processing: (1:40)
Emissive material: (2:21)
Baking preview: (2:40)
Ninja scene: (3:25)
Basic workflow: (4:40)
Outro: (8:49)
Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
linkedin: linkedin.com/in/jangwon-choi-15041a9a
Patreon:
patreon.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
#gamedev