Uploaded November 2023 | Updated September 2026, 1 week ago
On this indie devlog I talk about jump physics, collisions, collision resolve, etc.
CPP Fighting Game:
github.com/RoundBearChoi/CPP_FightingGame_2
Easing:
easings.net
olcPixelGameEngine:
youtu.be/LPzyNOHY3A4?si=X3gzWRmsW3zKY7yJ
youtu.be/ebq7L2Wtbl4?si=k3iAYFSP2sJBgziK
Roundbearlinks
Discord: discord.gg/hAFTgcA
Hive: peakd.com/@roundbeargames/posts
Twitter: twitter.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
On this indie devlog I talk about jump physics, collisions, collision resolve, etc.
CPP Fighting Game:
github.com/RoundBearChoi/CPP_FightingGame_2
Easing:
easings.net
olcPixelGameEngine:
youtu.be/LPzyNOHY3A4?si=X3gzWRmsW3zKY7yJ
youtu.be/ebq7L2Wtbl4?si=k3iAYFSP2sJBgziK
Roundbearlinks
Discord: discord.gg/hAFTgcA
Hive: peakd.com/@roundbeargames/posts
Twitter: twitter.com/roundbeargames
Channel Memberships:
youtube.com/roundbeargames/join
![[C++ Tutorial #17.2] std::vector, iteration, addresses
[C++ Tutorial #17.2] std::vector, iteration, addresses [C++ Tutorial #17.2] std::vector, iteration, addresses](https://i.ytimg.com/vi/xR8165EIJJw/mqdefault.jpg)




