10/13 Livestream @BoardToBitsGames
10/13 Livestream  @BoardToBitsGames
Uploaded October 2017 | Updated September 2026, 1 week ago
Board To Bits Livestream of game dev, Q&A, game analysis. Whatever we feel like, really.

Game Difficulty Article: rollingstone.com/glixel/features/theres-no-such-thing-as-a-hard-game-or-an-easy-one-w508271
10/13 LivestreamProcedural Buildings, Part 2: Procedural Generation Basics4 Ways to Find Your Mouse Click in World SpaceMaking a Character Controller, Part 8: Walking ControlsMaking a Custom Planet Ring in UnityUnity & MySQL Databases, Part 1: Setting UpNon-Game Game Development: Game SetupModular Textures in Unity, Part 8: Handling Different Layer SizesBoard to Bits Preview: Spring 2018Making a 3D Mesh of a Launch Arc in UnityCubes Development Update 05/15/18Systemic Game Design, Appendix: Emergence in Conways Game Of Life
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10/13 Livestream

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